
Zeds Traps and Random Creatures
Just some random ideas I had for various creatures, and a decent collection of traps you would expect to see in some ancient temple or something.What is this mod?
Just some random ideas I had for various creatures, and a decent collection of traps you would expect to see in some ancient temple or something.
Installation
Extract the content of the JSONLoader folder in your BepInEx\plugins\JSONLoader folder
Card List
Traps: Acid Trap: Rare, 1 attack, 4 hp. Costs 4 bones. Has Sharp and Bone Picker. Should kill campfire survivors. Boulder Trap: Common, 1 attack, 3 hp. Costs 2 blood. Has Strafe Push and All Strike. Dart Trap: Common, 0 attack, 1 hp. Costs 1 blood. Has Sentry. Evolves into a Poison Dart Trap if you add the sigil onto it. Moving Wall Trap: Rare, 0 attack, 5 hp. Costs 2 bones. Has Whack A Mole and Steel Trap. Pendulum Trap: Common, 2 attack, 2 hp. Costs 6 bones. Has Split Strike and Skeleton Strafe. Poison Dart Trap: Rare, 1 attack, 3 hp. Costs 2 blood. Has Sentry and Deathtouch. Should kill campfire survivors. Spikefall Trap: Common, 0 attack, 3 hp. Costs 1 blood. Has Sharp and Poisonous. Tripwire Trap: Common, 0 attack, 4 hp. Costs 3 bones. Has Steel Trap and Ice Cube, contains Poison Dart Trap. If ever possible, will be changed to deploy a random trap. Leshy Idol: Rare, 10 attack, 10 hp. Costs 4 blood. Has Permadeath and Brittle. Meant to be the treasure at the end of the temple, a one time use free win card.
Random Creatures: Armadillo: Common, 1 attack, 3 hp. Costs 2 bones. Has Evolve and Strafe. Evolves into a rolled up armadillo with 1 less attack, Thick Shell and Evolve sigils, evolves back into a normal Armadillo card. Bigfoot: Rare, 9 attack, 9 hp. Costs 4 blood. Has Transient. Everlasting Elk: Rare, 2 attack, 4 hp. Costs 2 blood. Has Evolve and Unkillable. Evolves into Ancient Elk after 3 turns. Ancient Elk: Rare, 1 attack, 4 hp. Costs 1 Everlasting Elk Evolution. Has Quad Bones and Brittle. Flea Infestation: Common, 0 attack, 1 hp. Costs 4 bones. Has Unkillable and Corpse Eater. Growing Fungus: Common, 0 attack, 5 hp. Costs 4 bones. Has Corpse Eater and Regen 1. Excitable Pup: Common, 1 attack, 3 hp. Costs 3 treats...I mean bones. Has Move Beside and Bone Digger. Mosquito Swarm: Common, 1 attack, 1 hp. Costs 4 bones. Has BloodGuzzler and Bone Picker. Pig: Common, 0 attack, 1 hp. Costs 1 blood. Has Nutritious. Prized Hog: Rare, 1 attack, 3 hp. Costs 1 blood. Has Nutritious and Triple Blood. Vampire Bat: Common, 2 attack, 2 hp. Costs 1 blood. Has Flying and Leech.