Candy Jam
Adds some Candy Cards to the game. ( P03 KCM compatable )
Last updated | 2 years ago |
Total downloads | 1060 |
Total rating | 2 |
Categories | Cards Act III Kaycee's Mod P03-KCM Addons |
Dependency string | keks307-Candy_Jam-1.0.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1901API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.1.0MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API. It can currently parse custom cards and pass them to InscryptionAPI to load them into the game.
Preferred version: 2.1.0Infiniscryption-Pack_Management_API
Organizes the card mods you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Preferred version: 1.0.7README
Candy Jam is a Halloween themed card pack that adds 3 candy buckets to the game. Each bucket has a chance to give you 1 of 5 Candy Tokens. Every Token comes with a unique effect to strengthen your allies. But beware the curse of sweet candy! Every Candy Card will die on play and do to that, will provide no body to block or sacrifice.
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What is added?
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1 new starter Decks
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7 new Sigils
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3 new Cards
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5 new Tokens
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A Happy Halloween
Act 1
- This mod does not work in Act 1. However it works in Kayees Mod
P03 KCM
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This mod is compatable with P03 KCM.
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The starter decks won't show up in a Leshy run, if the P03 KCM mod is installed. But they will still show up in the P03 KCM Starter Deck selection.
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Balanced? I don't know.
Act 2
- There is no current support for Act 2
Act 3?
- This mod does work in Act 3
Sidenote
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This is my entry for the Halloween Mod Jam 2022. I hope you enjoy it.
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Issues: Sometimes, it can take a while for the game to load some effects after a certaint amount of uses of these effects in 1 match.
Special Thanks
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To "Lily#7394" and "The Stoat Lord [He/Him] Bi#7859" for helping me out (a lot).
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To "TVFLabs#2545" for organising this mod jam.