keks307-Candy_Jam icon

Candy Jam

Adds some Candy Cards to the game. ( P03 KCM compatable )

Last updated a year ago
Total downloads 877
Total rating 2 
Categories Cards Act III Kaycee's Mod P03-KCM Addons
Dependency string keks307-Candy_Jam-1.0.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Inscryption-5.4.1901 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1901
API_dev-API-2.1.0 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.1.0
MADH95Mods-JSONCardLoader-2.1.0 icon
MADH95Mods-JSONCardLoader

This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API. It can currently parse custom cards and pass them to InscryptionAPI to load them into the game.

Preferred version: 2.1.0
Infiniscryption-Pack_Management_API-1.0.7 icon
Infiniscryption-Pack_Management_API

Organizes the card mods you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.

Preferred version: 1.0.7

README

Candy Jam is a Halloween themed card pack that adds 3 candy buckets to the game. Each bucket has a chance to give you 1 of 5 Candy Tokens. Every Token comes with a unique effect to strengthen your allies. But beware the curse of sweet candy! Every Candy Card will die on play and do to that, will provide no body to block or sacrifice.

[Picture]

What is added?

  • 1 new starter Decks

  • 7 new Sigils

  • 3 new Cards

  • 5 new Tokens

  • A Happy Halloween

Act 1

  • This mod does not work in Act 1. However it works in Kayees Mod

P03 KCM

  • This mod is compatable with P03 KCM.

  • The starter decks won't show up in a Leshy run, if the P03 KCM mod is installed. But they will still show up in the P03 KCM Starter Deck selection.

  • Balanced? I don't know.

Act 2

  • There is no current support for Act 2

Act 3?

  • This mod does work in Act 3

Sidenote

  • This is my entry for the Halloween Mod Jam 2022. I hope you enjoy it.

  • Issues: Sometimes, it can take a while for the game to load some effects after a certaint amount of uses of these effects in 1 match.

Special Thanks

  • To "Lily#7394" and "The Stoat Lord [He/Him] Bi#7859" for helping me out (a lot).

  • To "TVFLabs#2545" for organising this mod jam.