Changelog
1.6.0
- Adds an optional host-side enemy spawn correction that projects requested spawn positions onto a valid NavMesh point within three metres.
- Adds the correction toggle to the F1 host-settings menu and logs every adjusted spawn.
1.5.2
- Removes both the manual Shadowman spawn control and the test-pistol control.
- Removes their item/enemy test-spawn code and dependencies from the plugin.
1.5.1
- Disables and hides the manual Shadowman spawn control by default to prevent accidental extra spawns.
- Adds
EnableShadowmanSpawnTesting under [Testing] for deliberately restoring the control.
- Keeps the networked test-pistol control available.
1.5.0
- Adds a host-only F1-menu button to network-spawn a pistol near the local player for enemy-death testing.
- Prefers the built-in infinite-ammo pistol and falls back to the standard pistol.
- Excludes the water pistol and uses the game's networked item-spawn service.
1.4.0
- Keeps the cursor visible and unlocked while the F1 menu is open.
- Uses the game's camera and movement locks to prevent controlling the character behind the menu.
- Restores the previous cursor and gameplay-input state when the menu closes.
- Makes the window responsive to screen size and adds scrolling so lower controls are never cut off.
1.3.0
- Added a host-only F1 button to network-spawn Shadowman near a player for testing.
- Uses the game's NavMesh-aware
EnemyManualSpawnService and reports failures in the UI/log.
1.2.1
- Restyled the F1 window with an opaque dark background and high-contrast text.
- Enlarged the layout and controls for easier reading during gameplay.
- Added brighter slider, button, hover, and enabled-state colors.
1.2.0
- Added an English F1 host-settings window.
- Added live controls for late joining and bell-countdown recovery.
- Added a 2-32 player-cap slider; cap changes apply to newly created rooms.
- Fixed the four-seat purchase-screen vote softlock in expanded lobbies.
1.1.0
- Added host-side late-join advertisement for vanilla clients.
- Added recovery for a missing bell countdown tick.
- Retained the configurable Photon Fusion room-capacity override.
1.0.0
- Initial Photon Fusion lobby-capacity fix.
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