All mods
VEGA is a sentient AI from the modern DOOM games that can assist you in many different ways through voice commands. You can ask him to do almost anything, and can even give you info about moons, creatures and a lot more.
Last updated: 6 months ago
Changes certain mechanics of Skinwalkers for better gameplay
Last updated: 6 months ago
Boykisser suit. uwu.
Last updated: a year ago
Allows bulk item storage inside the drawers of the file cabinet.
Last updated: a year ago
Adds a configurable chance to FacilityMeltdown
Last updated: 5 months ago
Shotgun that shoots and costs 690. Based on Radsi2's Shotgun mod.
Last updated: a year ago
Infinite flashlight charge
Last updated: 10 months ago
Rewamps the ecosystem to feel more alive and immersive.
Last updated: 2 weeks ago
(Reupload from Nexus) Changes the render resolution to your screens resolution rather than 520p.
Last updated: a year ago
Reduce the price of flashlights and pro-flashlights to zero!
Last updated: a year ago
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Last updated: 8 months ago
Replaces the Ghost Girl Breathing sound with The Grudge girl moaning sound
Last updated: a year ago
Replaces the Haunted Mask with a Springtrap Head from FNaF.
Last updated: a year ago
Changes the default scan color. Configurable.
Last updated: 3 weeks ago
Basically removes all darkness. Lights up the entire interior. Press F to toggle.
Last updated: a year ago
Lethal Company plugin that allows you to spawn items/enemies/god/setcredits and more using an in-game console!
Last updated: a year ago
Removes restrictions when placing/moving ship objects
Last updated: a year ago
Adds Baldi from Baldi's Basics as an enemy for Lethal Company.
Last updated: 2 months ago
Mod focused on providing a shop item which can be used to retain oxygen while underwater in flooded weathers
Last updated: 5 months ago
Open doors with style
Last updated: 2 weeks ago
A simple mod that allows players to load audio from youtube audio to the in game boombox.
Last updated: 8 months ago
Rewamps the ecosystem to feel more alive and immersive.
Last updated: 3 weeks ago
Some simple changes to make the Spike Traps less annoying.
Last updated: 2 months ago