All mods
In-game admin menu (F1 or * key). Money, suits, noclip, speed, god mode, spawn mobs, freeze/tp/revive players, spawn scrap items & more.
Last updated: a day ago
A mod that only contains the Geiger counter from the FacilityMeltdown mod by loaforc. I am mainly reusing the original asset.
Last updated: 18 hours ago
Automatically Buys and retrieves two shovels when a lobby is created.
Last updated: a week ago
One of the funniest mods for Lethal Company. Adds a lot of monsters and items. HAVE FUN!
Last updated: 2 weeks ago
Adds metal variants to vanilla items
Last updated: a week ago
Allows to register new Fancy Weather monitor ASCII animations for the General Improvements mod.
Last updated: 2 weeks ago
Currently adds the Sledgehammer as a buyable shop item.
Last updated: 2 weeks ago
Changes scrap and store item weights to be closer to their real-life counterparts.
Last updated: 3 weeks ago
Adds a lethal explosion to the stun grenade.
Last updated: 3 weeks ago
Adds a powerful, highly explosive variant of the Company Cruiser.
Last updated: 2 weeks ago
Shovel is replaced with MANBO and AMNS.
Last updated: a month ago
A fork of OpenRGB.NET compatible with BepInEx.
Last updated: 3 weeks ago
Add some items to the game !
Last updated: 2 days ago
A centralized API for fetching localized subtitles.
Last updated: 2 months ago
Maybe taking the apparatus out isn't such a great idea...
Last updated: 3 weeks ago
[v73] The bees will be exterminated. Configurable!
Last updated: 2 months ago
Adds the ability to cook people to death with a flamethrower
Last updated: 2 months ago
Fixed version of Piggy's Variety Mod - Adds new items including revolver, rifle, axe, and more!
Last updated: 2 months ago
Shared library for people who want to make pocket rooms, and don't want duplicate functions. You can find me in the Lethal Company Modding Discord.
Last updated: 5 days ago
COMPATIBLE WITH v45.
Last updated: 2 months ago
Add various vanilla style things.
Last updated: 2 months ago
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Last updated: 3 months ago
Loads GameObject assets into the game. Intended for pack makers.
Last updated: 3 months ago
Adds a number of new features to lockpickers. Highly configurable.
Last updated: 3 months ago