All mods
A customizable API for wearable items
Last updated: 2 months ago
Adds new silly little maneaters
Last updated: 2 months ago
Adapted version of FairGiants to work with Old Birds, credits to the owner of that mod.
Last updated: 2 months ago
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Last updated: 2 months ago
Gives (almost) every hostile enemy in Lethal Company alternate color skins for variety.
Last updated: 2 months ago
Gives some vanilla entities in Lethal Company unique skins designed for use in DistinctMoonVariety.
Last updated: 2 months ago
Last ray of hope in a hopeless situation?
Last updated: 2 months ago
Legally change RadMech's obnoxious brainwashing sounds
Last updated: 2 months ago
A simple mod that prevents the current power level of a moon going down when an enemy dies. Fully configurable.
Last updated: 2 months ago
V60 READY TO GO
Last updated: 2 months ago
Multipurpose modding API for Lethal Company V64
Last updated: 2 months ago
This mod allows you to spawn a monster of your choice at an interval set by you.
Last updated: 2 months ago
Toilation is a new desert moon featuring new dangerous monsters.
Last updated: 2 months ago
I think i have seen a Kirby somewhere...
Last updated: 2 months ago
[BETA] SCP-173 has breached containment
Last updated: 2 months ago
A Lethal Company mod that removes the mask hornets that appear when a Butler dies
Last updated: 2 months ago
A standalone version of an enemy from Harvest Moons.
Last updated: 2 months ago
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: 2 months ago
KIRYU CHAN!
Last updated: 2 months ago
A new skin DONT DOWNLOAD YET PLS
Last updated: 3 months ago
A More Suits pack containing all sorts of lethal monsters!
Last updated: 3 months ago
Nightmare Foxy as a new Enemy!
Last updated: 3 months ago
This is a Monster Mod for Rika Furude, Very Early Version.
Last updated: 3 months ago