All mods
Makes the baboon hawks sound more Italian-American.
Last updated: 7 months ago
Allows the "Red Pill" test enemy (Obunga) to naturally spawn on moons
Last updated: 7 months ago
Wendigo enemy for lethal company
Last updated: 7 months ago
A mod for Lethal Company that add a new monster. If you see him, its too late
Last updated: 7 months ago
Adds the Clay Surgeon, my personal take on the Barber.
Last updated: 7 months ago
Changes the Jester to play more Cowbell
Last updated: 7 months ago
Adds a shiba wielding a bat looking for blood. Very aggressive.
Last updated: 7 months ago
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Last updated: 7 months ago
Adds RE2Remake Tyrant boss music as a song that plays for the snail. Can configure to only play when looking at the snail and/or when snail can see you.
Last updated: 7 months ago
Add's tinky winky from slendytubbies 1!, My first custom enemy so expect alot of bugs
Last updated: 7 months ago
Adds Rick Sanchez. He gets bored and does a virtual insanity atack
Last updated: 7 months ago
Adds Lightning McQueen as an enemy. You should NOT be speed
Last updated: 7 months ago
Adds Dehya from Genshin Impact as a custom enemy(or friend) into Lethal Company
Last updated: 7 months ago
Adds many Maneater skins that will make you go YIPPEE!
Last updated: 7 months ago
adds a chance for the old bird to
Last updated: 7 months ago
I AM DA SCOUT HERE
Last updated: 7 months ago
Adds Something from Omori as an enemy
Last updated: 8 months ago
Here some mods I made a while ago. It contain 2 New monster and 2 New moons.
Last updated: 8 months ago
Everything go boom. Mod to make things equal... in death! Configuration for health and everything else included!
Last updated: 8 months ago
Makes the jesters become rdott!shootquick. Check README for more information and versions.
Last updated: 8 months ago
PjonkGoose for Lethal Company.
Last updated: 8 months ago
Adjust scrap weights per-mod with a percentage value, and enemy spawn weights globally per-enemy (+optionally force enemy spawns on all moons)
Last updated: 8 months ago