All mods
add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase
Last updated: a month ago
Allows you to gain credits by killing monsters (Configurable)
Last updated: a month ago
Replaces baby Maneater crying with the banana cat crying meme
Last updated: a month ago
Forest Keeper family tree Mod
Last updated: a month ago
Replaces loot bug sounds with voice clips from fawful.
Last updated: a month ago
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Last updated: a month ago
More mobs adds 7 times more mobs that are spawned!
Last updated: a month ago
Makes Maneaters effectively become babies
Last updated: a month ago
Upon entering the Fear/Shock state, your FOV & Speed will be temporaily increased with the addition of Chase/Scared Music. This Mod is configurable however the config file goes under Adrenaline!
Last updated: a month ago
Mels additional enemies for Lethal Company.
Last updated: a month ago
new moons, enemies, scraps, etc. most things are inside jokes. thanks for downloading :)
Last updated: a month ago
The masked can now mimic the voices of your friends
Last updated: a month ago
A pack of Lethal Company enemy skins designed for use on 130 Gorgonzola, but can be used anywhere!
Last updated: a month ago
Make forest giants only sense motion outside of chases!
Last updated: a month ago
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Last updated: a month ago
Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect! [v61 compatible]
Last updated: a month ago
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Last updated: a month ago
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Last updated: a month ago
[v60] Adds 2 new monsters
Last updated: a month ago
Replaces the butler sounds with michael myers theme.
Last updated: a month ago
Mod focused on patching the maneater's behaviour in regards of taking damage to account for how much force the damage is dealt with rather than always consdering it as one point of damage
Last updated: a month ago
Makes forest keepers/giants fairer in lethal company.
Last updated: a month ago
[V61] A new Monster that teleports things around
Last updated: a month ago