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All mods
Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Last updated: 5 months ago
[V60] Add a new monster to the game, be careful if he is awake... Configurable !
Last updated: 5 months ago
A Lethal Company mod for anything size-related! Includes a shrink ray, potions, enemy behaviours, events and more.
Last updated: 5 months ago
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Last updated: 5 months ago
Adds SCP-682, the hard-to-destroy reptile, as a monster to Lethal Company!
Last updated: 5 months ago
Adds a cute new non-lethal monster to the game with unique mechanics and interactions.
Last updated: 5 months ago
Adds a newer model of Lapis.
Last updated: 5 months ago
Gedt themed posters
Last updated: 5 months ago
Bring back some of the legacy features from the Version 9 release of Lethal Company, like hour-based quota, different times on different moons, and more. Changes gameplay a lot for a somewhat fresh experience.
Last updated: 5 months ago
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Last updated: 5 months ago
Monitor different players' radar at the main monitor and the terminal simultaneously.
Last updated: 5 months ago
Adjust fire exit spawns to make them more likely to spawn deep in the dungeon
Last updated: 5 months ago
Optimizes the game by caching frequently searchable components
Last updated: 5 months ago
Spawns a sunflower when a player disconnects.
Last updated: 5 months ago
Adds the Water Wraith from Pikmin to Lethal Company.
Last updated: 5 months ago
Adds the NES Zapper as a buyable weapon
Last updated: 5 months ago
Are Those Latin Rhythms? I love Latin Rhythms!
Last updated: 5 months ago
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated: 5 months ago
Easy to use host commands for Lethal Company
Last updated: 5 months ago