All mods
YEET the logs to their own thread!
Last updated: 5 months ago
Makes start up loading time faster
Last updated: a month ago
A powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in Lethal Company.
Last updated: 2 months ago
Reduces stuttering during level loading
Last updated: 2 weeks ago
Optimizes the game by using Unity Jobs and Burst API
Last updated: 5 hours ago
A performance and diagnosis suite focused on rendering and memory.
Last updated: 2 months ago
Fixes several problems with mask items and masked enemies.
Last updated: 2 months ago
Adds a cooldown to messages that are logged every frame
Last updated: a month ago
Attempts to improve performance with AudioReverbTriggers
Last updated: a year ago
Mod that currently completely optimises collision performance in the game.
Last updated: a month ago
Mod to optimize EntranceTeleport scripts
Last updated: 2 months ago
Makes exception easier to debug
Last updated: 4 months ago
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Last updated: 9 months ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: a day ago
Adds an inventory to the ship, allowing it to store items and retrieve them.
Last updated: 5 months ago
Disable or optimize network analyzer
Last updated: 2 weeks ago
Improves perfomance on all vanilla moons (configurable)
Last updated: a year ago
Unstable Beta version of Loadstone. !!EXPECT OCCASIONAL BREAKAGES!!
Last updated: a month ago
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Last updated: 7 months ago
Disable the dart scan nodes patch in Lethal Things to avoid stutters.
Last updated: 8 months ago
Makes look sensitivity more consistent and smooth.
Last updated: 7 months ago
host mod to despawn dead enemies
Last updated: 11 months ago
AggresiveMaterialFix
Last updated: a year ago
Fix the warning that prompts when encountering characters that cannot be displayed
Last updated: 2 weeks ago