All mods
An Unreal Tournament Interior modeled after AS-Guardia, CTF-Command, and DM-Cybrosis.
Last updated: 20 hours ago
An Unreal Tournament Interior modeled after DM-Bishop, DM-Gothic, and DM-Peak.
Last updated: 20 hours ago
An Unreal Tournament Interior modeled after CTF-Dreary, CTF-Hydro, and DM-Fetid.
Last updated: 20 hours ago
An Unreal Interior modeled after the Nali Sunspire.
Last updated: 20 hours ago
An Unreal Interior modeled after the Skaarj Mothership and Skybase.
Last updated: 20 hours ago
An Unreal Interior modeled after the Nali god of Water.
Last updated: 20 hours ago
An Unreal Interior modeled after the depths of the Rrajigar Mines.
Last updated: 20 hours ago
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Last updated: 20 hours ago
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
Last updated: 20 hours ago
A mod that adds 3 of Oneshots major locations as playable moons!
Last updated: 20 hours ago
A mod that adds 3 Dungeons themed after major locations from Oneshot
Last updated: 20 hours ago
The Red Apartments from Oneshot Interiors, in a standalone release.
Last updated: 20 hours ago
The Green Ruins from Oneshot Interiors, in a standalone release.
Last updated: 20 hours ago
The Blue Mines from Oneshot Interiors, in a standalone release.
Last updated: 20 hours ago
Cosmetics for the LethalUnicode modpack.
Last updated: 20 hours ago
Adds in 54 Extra custom HSR Cat cakes as scrap.
Last updated: 20 hours ago
added custom song when taking the apparatus
Last updated: 20 hours ago
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Last updated: 21 hours ago
[v68] The Japanese Sacred Land
Last updated: 21 hours ago
[3 moons] s1ckboy's Moonpack about myths and legends
Last updated: 21 hours ago
Makes the ship 'a little' wider for you and your stuff.
Last updated: a day ago
A mod that aims to add the Pacific Drive anomalies into the game !
Last updated: a day ago
Optimizes the game by using Unity Jobs and Burst API
Last updated: a day ago