
Lethal Company
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BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Makes Lethal Company feel fairer by preventing enemies from spawning directly beside living players and causing unavoidable deaths without warning.
Beehives on the five moons that never get them. Bees are added to the game's own daytime creature list at a percentage you set per moon; every spawn decision after that stays vanilla. Host-only.
Adds Music from BNA to Lethal Company when a vote as been cast or when apparatus has been pulled
Anomalies adds eight configurable creatures: Eye Monster, Dreadweaver, Hushdoll, Warden, Harmonic, Passenger, Snipjack, and Simon Says.
The ship speaker blares fake commercials stitched from the game's own sounds. Each one is real noise that calls Eyeless Dogs - reach the speaker and hit [E] to cut it before they hear. No audio files shipped.
Comedy and Tragedy masks hold the use key for you. 1-5 silent seconds after reaching your hand, then the mask takes over - and it only attacks once it has climbed all the way onto your face. Interrupt the climb and nobody dies. Client-side.
Day one of a new save always departs to the Company building on 71-Gordion. Every other day is left to RandomMoonFX or the terminal. Host-authoritative, configurable target moon, works standalone.
Lets the host choose which vanilla interiors can generate: Factory, Mansion, and Mineshaft.
Scan to drop a trail of tiny pixels leading to the facility door you entered through. Green for the main entrance, red for a fire exit, denser the closer you get. Everyone in the lobby needs this mod.
[BETA] Double-tap G to drop all scrap. Hold G to force drop all items. Press G at the company to put all scrap on the sell counter at once. Remove grab item cooldown. ShipInventoryUpdated compatible (press G at the chute).
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