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Decompiled source of OnlyUpMoons v1.0.1
DropDistancePatch.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DropDistancePatch")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A mod for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DropDistancePatch")] [assembly: AssemblyTitle("DropDistancePatch")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DropDistancePatch { [BepInPlugin("DropDistancePatch", "DropDistancePatch", "1.0.0")] public class Plugin : BaseUnityPlugin { private Harmony harmony = new Harmony("DropDistancePatch"); public static ManualLogSource Logger; private void Awake() { Logger = Logger.CreateLogSource("DropDistancePatch"); Logger.LogInfo((object)"Plugin DropDistancePatch is loading."); Logger.LogInfo((object)"Loaded DropDistancePatch. Patching."); harmony.PatchAll(typeof(Plugin)); } [HarmonyPatch(typeof(GrabbableObject), "GetPhysicsRegionOfDroppedObject")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_R4) { float? num = instruction.operand as float?; if (num.HasValue && num.Value == 80f) { Logger.LogInfo((object)"Found the value to patch!"); instruction.operand = 500f; } } } return instructions; } [HarmonyPatch(typeof(GrabbableObject), "GetItemFloorPosition")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> GetItemFloorPosition_Patch(IEnumerable<CodeInstruction> instructions) { foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_R4) { float? num = instruction.operand as float?; if (num.HasValue && num.Value == 80f) { Logger.LogInfo((object)"Found the value to patch!"); instruction.operand = 500f; } } } return instructions; } [HarmonyPatch(typeof(GrabbableObject), "FallToGround")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> FallToGround_Patch(IEnumerable<CodeInstruction> instructions) { foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_R4) { float? num = instruction.operand as float?; if (num.HasValue && num.Value == 80f) { Logger.LogInfo((object)"Found the value to patch!"); instruction.operand = 500f; } } } return instructions; } } public static class PluginInfo { public const string PLUGIN_GUID = "DropDistancePatch"; public const string PLUGIN_NAME = "DropDistancePatch"; public const string PLUGIN_VERSION = "1.0.0"; } }