Lethal Company
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102KB
Dependency string
2Wicked-WickedsModpack-2.0.0
Dependants

Required mods (84)

This package requires the following packages to work.
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Makes the jesters cranking a Free Bird intro and its scream the Free Bird guitar solo. Check README for more information and versions.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
automatically fly to the company when there are no days left to meet quota
Version:1.0.1
API to simplify model replacement
Version:2.4.7
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Version:1.1.0
Add the siren head to Lethal Company.
Version:2.0.1
**NEW** UNO REVERSE CARD and **HOT** DEATH NOTE ITEM : Adds additional scraps to mess with your friends and enhance gameplay experience, originally planned for Chillax friend group members, but feel free to use it as you like!
Version:0.6.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds a 10% chance of exploding if you use annoying Items like the Airhorn, Clownhorn or Remote. Now customizable!
Version:1.1.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
A cosmetics addon for MoreCompany.
Version:2.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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