Decompiled source of JPOGTrex v1.1.3
plugins/JPOGTrex/JPOGTrex.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using JPOGTrex.Configuration; using JPOGTrex.NetcodePatcher; using LethalLib.Modules; using Microsoft.CodeAnalysis; using Unity.Collections; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JPOGTrex")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.1.3.0")] [assembly: AssemblyInformationalVersion("1.1.3+e91858dd3244c5a90f405231794e03416cd3be70")] [assembly: AssemblyProduct("JPOGTrex")] [assembly: AssemblyTitle("JPOGTrex")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JPOGTrex { internal class JPOGTrexAI : EnemyAI, IVisibleThreat { private enum State { SearchingForPlayer, SpottedPlayer, ChasingPlayer, Roaring, AttackingEntity, GrabPlayer, GrabbedPlayer, GrabbingPlayer, EatingPlayer, Eating, Idle } public Transform turnCompass; public Transform attackArea; public Transform mouthGrip; public Transform mouthAttackHitBox; public AudioSource trexRoarSFX; public AudioSource trexSubRoarSFX; private Transform? mouthBone; private List<DeadBodyInfo> carryingBodies = new List<DeadBodyInfo>(); private List<int> hitPlayerIds = new List<int>(); private GameObject modelD; public float scrutiny = 1f; private Coroutine? killPlayerCoroutine; private float timeSinceHittingLocalPlayer; private float timeSinceNewRandPos; private Vector3 positionRandomness; private Random enemyRandom; private bool isDeadAnimationDone; private bool isHungry = true; private float defaultSpeed = 6f; private State previousState = State.Idle; private bool inKillAnimation; private bool inEatingAnimation; private bool roaring; private bool isRoaringStarted; private bool isSniffingStarted; private bool sniffing; private bool beginningGrab; private bool hitConnect; private PlayerControllerB? movingPlayer; private float localPlayerTurnDistance; private float attackRange; private bool doneEating; private bool shakingBoddies; private int visionRangeSearching = 70; private int visionRangeWidth = 60; private int visionRangeChase = 50; private float suspicionLevel; private float maxSuspicionLevel; private float increasRateSuspicion; private float decreaseRateSuspicion; private float timeSinceSeeingPlayerMove; private float decreaseSuspicionTimer; private float timeSinceLostPlayer; private float maxSearchtime = 20f; private float stopChaseHeight = 12f; private float previousSpeed; private Vector3 lastKnownPositionTargetPlayer; private bool isMovingTowardsLastKnownPosition; private bool foundPlayerInCloseProx; private bool inGrabAttack; private int maxPlayersToEat; private int playersEaten; private float stoppingThreshold = 9f; private float lastSuspicionDecreaseTime; private bool inAttackEnemyAnimation; private EnemyAI? targetEntity; private Vector3 previousForward; private float turnSpeed; ThreatType IVisibleThreat.type => (ThreatType)4; public int GetThreatLevel(Vector3 seenByPosition) { return 18; } public int GetInterestLevel() { return 0; } public Transform GetThreatLookTransform() { return base.eye; } public Transform GetThreatTransform() { return ((Component)this).transform; } public Vector3 GetThreatVelocity() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (((NetworkBehaviour)this).IsOwner) { return base.agent.velocity; } return Vector3.zero; } public float GetVisibility() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if (base.isEnemyDead) { return 0f; } Vector3 velocity = base.agent.velocity; if (((Vector3)(ref velocity)).sqrMagnitude > 0f) { return 1f; } return 0.75f; } public int SendSpecialBehaviour(int id) { return 0; } [Conditional("DEBUG")] private void LogIfDebugBuild(string text) { Plugin.Logger.LogInfo((object)text); } private void AssignConfigVariables() { visionRangeSearching = SyncedInstance<PluginConfig>.Instance.VisionRangeLength.Value; visionRangeChase = SyncedInstance<PluginConfig>.Instance.VisionRangeLength.Value - 20; visionRangeWidth = SyncedInstance<PluginConfig>.Instance.VisionRangeWidth.Value; defaultSpeed = SyncedInstance<PluginConfig>.Instance.DefaultSpeed.Value; maxSuspicionLevel = SyncedInstance<PluginConfig>.Instance.MaxSuspicionLevel.Value; increasRateSuspicion = SyncedInstance<PluginConfig>.Instance.SuspicionIncrement.Value; decreaseRateSuspicion = SyncedInstance<PluginConfig>.Instance.SuspicionDecrement.Value; decreaseSuspicionTimer = SyncedInstance<PluginConfig>.Instance.SuspiciontDecreaseTime.Value; maxPlayersToEat = 2; } public override void Start() { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) AssignConfigVariables(); base.agent.stoppingDistance = 0f; ((EnemyAI)this).Start(); attackRange = 8f; timeSinceHittingLocalPlayer = 0f; SetWalkingAnimationServerRpc(defaultSpeed); timeSinceNewRandPos = 0f; positionRandomness = new Vector3(0f, 0f, 0f); enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex); isDeadAnimationDone = false; SwitchToBehaviourStateServerRpc(0); } public override void Update() { //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).Update(); if (base.isEnemyDead) { if (!isDeadAnimationDone) { isDeadAnimationDone = true; base.creatureVoice.Stop(); base.creatureVoice.PlayOneShot(base.dieSFX); } return; } if (base.enemyHP <= 0 && !base.isEnemyDead) { ((MonoBehaviour)this).StopAllCoroutines(); ((MonoBehaviour)this).StopCoroutine(base.searchCoroutine); ((EnemyAI)this).KillEnemyOnOwnerClient(false); return; } if (isMovingTowardsLastKnownPosition) { timeSinceLostPlayer += Time.deltaTime; } timeSinceHittingLocalPlayer += Time.deltaTime; timeSinceNewRandPos += Time.deltaTime; timeSinceSeeingPlayerMove += Time.deltaTime; int currentBehaviourStateIndex = base.currentBehaviourStateIndex; if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 5 || currentBehaviourStateIndex == 6 || currentBehaviourStateIndex == 7 || currentBehaviourStateIndex == 8 || currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 1)) { turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position); ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime); } if (base.stunNormalizedTimer > 0f) { base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); } } public override void DoAIInterval() { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_0304: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_0383: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_043b: Unknown result type (might be due to invalid IL or missing references) //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_03c7: Unknown result type (might be due to invalid IL or missing references) //IL_03cc: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_048a: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).DoAIInterval(); if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead) { return; } switch (base.currentBehaviourStateIndex) { case 0: if (previousState != 0) { ((MonoBehaviour)this).StopAllCoroutines(); base.movingTowardsTargetPlayer = false; base.agent.speed = defaultSpeed; base.agent.autoBraking = true; SetWalkingAnimationServerRpc(base.agent.speed); ((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null); previousState = State.SearchingForPlayer; } FoundClosestPlayerInRangeServerRpc(); if (foundPlayerInCloseProx) { ((EnemyAI)this).StopSearch(base.currentSearch, true); foundPlayerInCloseProx = false; SwitchToBehaviourStateServerRpc(1); break; } CheckLineOfSightServerRpc(); DecreaseSuspicionServerRpc(); if ((Object)(object)movingPlayer != (Object)null && suspicionLevel == maxSuspicionLevel) { base.targetPlayer = movingPlayer; movingPlayer = null; ((EnemyAI)this).StopSearch(base.currentSearch, true); SwitchToBehaviourStateServerRpc(1); } break; case 1: if (previousState != State.SpottedPlayer && !isSniffingStarted) { base.agent.speed = 2f; sniffing = true; SetWalkingAnimationServerRpc(base.agent.speed); ((MonoBehaviour)this).StartCoroutine(FoundPlayer()); isSniffingStarted = true; previousState = State.SpottedPlayer; } if (!sniffing) { isSniffingStarted = false; SwitchToBehaviourStateServerRpc(3); } break; case 3: { if (previousState != State.SpottedPlayer && previousState != State.Roaring) { base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); previousState = State.Roaring; } int animationNumber = enemyRandom.Next(1, 4); if (previousState != State.Roaring && !isRoaringStarted) { roaring = true; ((MonoBehaviour)this).StartCoroutine(BeginChase(animationNumber)); isRoaringStarted = true; } if (!roaring) { isRoaringStarted = false; SwitchToBehaviourStateServerRpc(2); } break; } case 2: if (previousState != State.ChasingPlayer) { base.agent.speed = defaultSpeed * 2f; previousState = State.ChasingPlayer; base.movingTowardsTargetPlayer = true; SetWalkingAnimationServerRpc(base.agent.speed); } if ((Object)(object)base.targetPlayer != (Object)null) { ((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false); CheckForPlayersInRangeOfGrabAttackServerRpc(); if (base.targetPlayer.isInHangarShipRoom) { base.targetPlayer = null; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } if ((Object)(object)base.targetPlayer != (Object)null) { float num = Mathf.Abs(((Component)this).transform.position.y - ((Component)base.targetPlayer).transform.position.y); if (num > stopChaseHeight) { base.targetPlayer = null; isMovingTowardsLastKnownPosition = false; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } CheckIfPlayerIsTargetableServerRpc(); if ((Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > (float)visionRangeChase && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)) { lastKnownPositionTargetPlayer = ((Component)base.targetPlayer).transform.position; base.targetPlayer = null; isMovingTowardsLastKnownPosition = true; ((EnemyAI)this).SetDestinationToPosition(lastKnownPositionTargetPlayer, false); break; } if (timeSinceLostPlayer >= maxSearchtime) { isMovingTowardsLastKnownPosition = false; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } if (isMovingTowardsLastKnownPosition && Vector3.Distance(((Component)this).transform.position, lastKnownPositionTargetPlayer) < 10f) { isMovingTowardsLastKnownPosition = false; if (!FoundClosestPlayerInRange()) { suspicionLevel = maxSuspicionLevel / 100f * 60f; ((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null); SwitchToBehaviourStateServerRpc(0); break; } } if ((Object)(object)base.targetPlayer == (Object)null && !isMovingTowardsLastKnownPosition) { suspicionLevel = maxSuspicionLevel / 100f * 60f; SwitchToBehaviourStateServerRpc(0); } break; case 4: previousState = State.AttackingEntity; DoAnimationClientRpc("attackEnemy"); previousState = State.AttackingEntity; break; case 5: if (previousState != State.GrabPlayer) { previousState = State.GrabPlayer; if (timeSinceHittingLocalPlayer >= 4f) { beginningGrab = true; ((MonoBehaviour)this).StartCoroutine(BeginGrab()); } if ((Object)(object)base.targetPlayer != (Object)null && base.targetPlayer.isInHangarShipRoom) { base.targetPlayer = null; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } if (!beginningGrab) { if (hitConnect) { base.agent.speed = defaultSpeed / 2f; SetWalkingAnimationServerRpc(base.agent.speed); hitConnect = false; SwitchToBehaviourStateServerRpc(7); } else if (!hitConnect && !inGrabAttack) { hitConnect = false; SwitchToBehaviourStateServerRpc(2); } } break; case 6: DoAnimationClientRpc("grabbedPlayer"); previousState = State.GrabbedPlayer; SwitchToBehaviourStateServerRpc(7); break; case 7: if (previousState != State.GrabbingPlayer) { base.agent.speed = 0f; previousState = State.GrabbingPlayer; base.movingTowardsTargetPlayer = false; SetWalkingAnimationServerRpc(base.agent.speed); ShakingBodiesServerRpc(); } if (!shakingBoddies && isHungry) { SwitchToBehaviourStateServerRpc(8); } else if (!shakingBoddies && !isHungry) { DropcarriedBodyServerRpc(); SwitchToBehaviourStateServerRpc(0); } break; case 8: if (previousState != State.EatingPlayer) { base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); previousState = State.EatingPlayer; } if (isHungry) { EatPlayerServerRpc(); } if (doneEating) { doneEating = false; suspicionLevel = maxSuspicionLevel / 100f * 20f; SwitchToBehaviourStateServerRpc(0); } break; case 10: switch (enemyRandom.Next(4)) { case 1: base.agent.speed = 1f; DoAnimationClientRpc("lookingIdle"); previousState = State.Idle; break; case 2: base.agent.speed = 1f; DoAnimationClientRpc("sniffingIdle"); previousState = State.Idle; break; case 3: base.agent.speed = 0f; DoAnimationClientRpc("eatingIdle01"); previousState = State.Idle; SwitchToBehaviourStateServerRpc(9); break; } break; case 9: DoAnimationClientRpc("eatingIdle02"); previousState = State.Idle; SwitchToBehaviourStateServerRpc(9); break; default: isRoaringStarted = false; SwitchToBehaviourStateServerRpc(0); break; } } [ServerRpc(RequireOwnership = false)] private void SwitchToBehaviourStateServerRpc(int state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4044504695u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, state); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4044504695u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((EnemyAI)this).SwitchToBehaviourClientRpc(state); } } } [ServerRpc(RequireOwnership = false)] private void IncreaseSuspicionServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(383933774u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 383933774u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { IncreaseSuspicionClientRpc(); } } } [ClientRpc] private void IncreaseSuspicionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(68062461u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 68062461u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { IncreaseSuspicion(); } } } [ServerRpc(RequireOwnership = false)] private void DecreaseSuspicionServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(196265841u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 196265841u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DecreaseSuspicionClientRpc(); } } } [ClientRpc] private void DecreaseSuspicionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1406359588u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1406359588u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { DecreaseSuspicion(); } } } [ServerRpc(RequireOwnership = false)] private void EatPlayerServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2761139281u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2761139281u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { EatPlayerClientRpc(); } } } [ClientRpc] private void EatPlayerClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1552663799u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1552663799u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { EatPlayer(); } } } [ServerRpc(RequireOwnership = false)] private void CheckLineOfSightServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1007749407u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1007749407u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CheckLineOfSightClientRpc(); } } } [ClientRpc] private void CheckLineOfSightClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2462409149u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2462409149u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CheckLineOfSight(); } } } [ServerRpc(RequireOwnership = false)] private void CheckIfPlayerIsTargetableServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1616780182u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1616780182u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CheckIfPlayerIsTargetableClientRpc(); } } } [ClientRpc] private void CheckIfPlayerIsTargetableClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3965041338u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3965041338u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CheckIfPlayerIsTargetable(); } } } [ServerRpc(RequireOwnership = false)] private void CheckIfPlayerIsReachableServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2426246370u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2426246370u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CheckIfPlayerIsReachableClientRpc(); } } } [ClientRpc] private void CheckIfPlayerIsReachableClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1574665774u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1574665774u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CheckIfPlayerIsReachable(); } } } [ServerRpc(RequireOwnership = false)] private void FoundClosestPlayerInRangeServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2543335442u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2543335442u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { FoundClosestPlayerInRangeClientRpc(); } } } [ClientRpc] private void FoundClosestPlayerInRangeClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4266601933u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4266601933u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { FoundClosestPlayerInRange(); } } } [ServerRpc(RequireOwnership = false)] private void CheckLineOfSightDuringChaseServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1113121824u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1113121824u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CheckLineOfSightDuringChaseClientRpc(); } } } [ClientRpc] private void CheckLineOfSightDuringChaseClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1693104752u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1693104752u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CheckLineOfSightDuringChase(); } } } [ServerRpc(RequireOwnership = false)] private void SetWalkingAnimationServerRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2878721726u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2878721726u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetWalkingAnimation(speed); } } } [ClientRpc] private void SetWalkingAnimationClientRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(706373814u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 706373814u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && !networkManager.IsClient && networkManager.IsHost) { } } } [ServerRpc(RequireOwnership = false)] private void SetBonesServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(790609705u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 790609705u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetBonesClientRpc(); } } } [ClientRpc] private void SetBonesClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1630151927u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1630151927u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetBones(); } } } [ClientRpc] private void UpdateMouthGripLocationToTargetBoneLocationClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2236595176u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2236595176u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { UpdateMouthGripLocationToTargetBoneLocation(); } } } [ServerRpc(RequireOwnership = false)] private void CheckForPlayersInRangeOfGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(425862865u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 425862865u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CheckForPlayersInRangeOfGrabAttack(); } } } [ClientRpc] public void DoAnimationClientRpc(string animationName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2366721070u, val, (RpcDelivery)0); bool flag = animationName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2366721070u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { base.creatureAnimator.SetTrigger(animationName); } } [ServerRpc(RequireOwnership = false)] private void StartGrabCheckServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2585592854u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2585592854u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { inGrabAttack = true; StartGrabCheckClientRpc(); } } } [ClientRpc] private void StartGrabCheckClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(142709209u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 142709209u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(CheckIfGrabHitDuringAnimation()); } } } [ServerRpc(RequireOwnership = false)] private void StopGrabCheckServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(813321880u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 813321880u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { StopGrabCheckClientRpc(); } } } [ClientRpc] private void StopGrabCheckClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(179337775u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 179337775u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { StopGrabCheckCoroutine(); } } } [ServerRpc(RequireOwnership = false)] public void GrabAttackHitServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2535332498u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2535332498u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { GrabAttackHit(); } } } [ClientRpc] public void CancelKillAnimationWithPlayerClientRpc(int playerObjectId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(402060824u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObjectId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 402060824u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { StartOfRound.Instance.allPlayerScripts[playerObjectId].inAnimationWithEnemy = null; } } } [ServerRpc(RequireOwnership = false)] public void BeginGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4162285103u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4162285103u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { BeginGrabAttackClientRpc(); } } } [ClientRpc] public void BeginGrabAttackClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(274539382u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 274539382u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(BeginGrab()); } } } [ServerRpc(RequireOwnership = false)] public void StopGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1014319066u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1014319066u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { StopGrabAttackClientRpc(); } } } [ClientRpc] public void StopGrabAttackClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2377210929u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2377210929u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StopCoroutine(BeginGrab()); } } } [ServerRpc] private void ShakingBodiesServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1138974225u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1138974225u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ShakingBodiesClientRpc(); } } [ClientRpc] private void ShakingBodiesClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1014053066u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1014053066u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ShakkingBodies(); } } } [ServerRpc(RequireOwnership = false)] public void KillPlayerServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(961814835u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 961814835u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { if (!inKillAnimation) { inKillAnimation = true; KillPlayerClientRpc(playerId); } else { CancelKillAnimationWithPlayerClientRpc(playerId); } } } [ClientRpc] public void KillPlayerClientRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3678506734u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3678506734u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (killPlayerCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(killPlayerCoroutine); } killPlayerCoroutine = ((MonoBehaviour)this).StartCoroutine(KillPlayer(playerId)); } } [ServerRpc(RequireOwnership = false)] public void TakeBodyInMouthServerRpc(int killPlayerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3087441486u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, killPlayerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3087441486u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { TakeBodyInMouthClientRpc(killPlayerId); } } } [ClientRpc] public void TakeBodyInMouthClientRpc(int killPlayerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(767250546u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, killPlayerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 767250546u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { TakeBodyInMouth(killPlayerId); } } } [ServerRpc(RequireOwnership = false)] public void DropcarriedBodyServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1541272386u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1541272386u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DropcarriedBodyClientRpc(); } } } [ClientRpc] public void DropcarriedBodyClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(975871412u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 975871412u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { DropCarriedBody(); } } } private bool TargetClosestPlayerInAnyCase() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) base.mostOptimalDistance = 2000f; base.targetPlayer = null; for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++) { base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position); if (base.tempDist < base.mostOptimalDistance) { base.mostOptimalDistance = base.tempDist; base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i]; } } if ((Object)(object)base.targetPlayer == (Object)null) { return false; } return true; } private bool FoundClosestPlayerInRange(float range = 15f, float senseRange = 5f) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).TargetClosestPlayer(1.5f, true, 60f); if ((Object)(object)base.targetPlayer == (Object)null) { ((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f); range = senseRange; } if ((Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range && !base.targetPlayer.isInHangarShipRoom) { foundPlayerInCloseProx = true; return true; } base.targetPlayer = null; return false; } private void CheckLineOfSightDuringChase() { PlayerControllerB[] allPlayersInLineOfSight = ((EnemyAI)this).GetAllPlayersInLineOfSight((float)visionRangeWidth, visionRangeChase, base.eye, 3f, StartOfRound.Instance.collidersRoomDefaultAndFoliage); if (allPlayersInLineOfSight == null) { return; } PlayerControllerB[] array = allPlayersInLineOfSight; foreach (PlayerControllerB val in array) { if (!((Object)(object)val == (Object)null) && !((Object)(object)base.targetPlayer == (Object)null) && val.playerClientId == base.targetPlayer.playerClientId) { base.targetPlayer = val; } } if ((Object)(object)base.targetPlayer != (Object)null && !IsPlayerInLineOfSight(base.targetPlayer)) { base.targetPlayer = null; } } private bool IsPlayerInLineOfSight(PlayerControllerB player) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return ((EnemyAI)this).CheckLineOfSightForPosition(((Component)player).transform.position, 45f, 60, -1f, (Transform)null); } private void IncreaseSuspicion() { suspicionLevel = Mathf.Clamp(suspicionLevel + increasRateSuspicion, 0f, maxSuspicionLevel); timeSinceSeeingPlayerMove = 0f; } private void DecreaseSuspicion() { if (Time.time - lastSuspicionDecreaseTime >= decreaseSuspicionTimer) { suspicionLevel = Mathf.Clamp(suspicionLevel - decreaseRateSuspicion, 0f, maxSuspicionLevel); lastSuspicionDecreaseTime = Time.time; } } private void CheckLineOfSight() { PlayerControllerB[] allPlayersInLineOfSight = ((EnemyAI)this).GetAllPlayersInLineOfSight((float)visionRangeWidth, visionRangeSearching, base.eye, 3f, StartOfRound.Instance.collidersRoomDefaultAndFoliage); if (allPlayersInLineOfSight == null) { return; } PlayerControllerB[] array = allPlayersInLineOfSight; foreach (PlayerControllerB val in array) { if ((Object)(object)val != (Object)null && !val.isPlayerDead && !base.isInsidePlayerShip && CheckIfPlayerIsmoving(val)) { IncreaseSuspicionServerRpc(); movingPlayer = val; timeSinceSeeingPlayerMove += Time.deltaTime; lastSuspicionDecreaseTime = Time.time; break; } } } private bool CheckIfPlayerIsmoving(PlayerControllerB playerToCheck) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) localPlayerTurnDistance += StartOfRound.Instance.playerLookMagnitudeThisFrame; if (localPlayerTurnDistance > 0.1f && Vector3.Distance(((Component)playerToCheck).transform.position, ((Component)this).transform.position) < 10f) { return true; } if (playerToCheck.performingEmote) { return true; } if (Time.realtimeSinceStartup - StartOfRound.Instance.timeAtMakingLastPersonalMovement < 0.25f) { return true; } if (playerToCheck.timeSincePlayerMoving < 0.05f) { return true; } return false; } private void CheckForPlayersInRangeOfGrabAttack() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)movingPlayer != (Object)null || (Object)(object)base.targetPlayer != (Object)null) { float num = Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position); if (num <= attackRange) { SwitchToBehaviourStateServerRpc(5); } } } private void CheckIfPlayerIsTargetable() { if ((Object)(object)base.targetPlayer != (Object)null && !((EnemyAI)this).PlayerIsTargetable(base.targetPlayer, false, false)) { base.targetPlayer = null; suspicionLevel = 60f; SwitchToBehaviourStateServerRpc(0); } } private void CheckIfPlayerIsReachable() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)base.targetPlayer != (Object)null && !base.agent.CalculatePath(((Component)base.targetPlayer).transform.position, base.path1)) { base.targetPlayer = null; suspicionLevel = 60f; SwitchToBehaviourStateServerRpc(0); } } public void GrabAttackHit() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) float num = 10f; if ((Object)(object)base.targetPlayer != (Object)null) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position); if (num2 <= num) { timeSinceHittingLocalPlayer = 0f; hitConnect = true; } else { hitConnect = false; } } } public void OnAnimationEventStartGrabCheck() { if (((NetworkBehaviour)this).IsOwner) { inGrabAttack = true; ((MonoBehaviour)this).StartCoroutine(CheckIfGrabHitDuringAnimation()); StartGrabCheckServerRpc(); } } public void OnAnimationEventEndGrabCheck() { if (((NetworkBehaviour)this).IsOwner) { inGrabAttack = false; StopGrabCheckCoroutine(); StopGrabCheckServerRpc(); } } private void StopGrabCheckCoroutine() { inGrabAttack = false; ((MonoBehaviour)this).StopCoroutine(CheckIfGrabHitDuringAnimation()); } public void GrabAttackHitAnimation() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) int num = 8; Collider[] array = Physics.OverlapBox(mouthAttackHitBox.position, mouthAttackHitBox.localScale, Quaternion.identity, num); bool flag = false; if (array.Length != 0) { Collider[] array2 = array; foreach (Collider val in array2) { PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false); if ((Object)(object)val2 != (Object)null) { int num2 = (int)val2.playerClientId; if (!hitPlayerIds.Contains((int)val2.playerClientId)) { timeSinceHittingLocalPlayer = 0f; flag = true; KillPlayerServerRpc((int)val2.playerClientId); hitPlayerIds.Add((int)val2.playerClientId); } } } } if (flag) { SetHitConnectToTrueServerRpc(); } } [ServerRpc(RequireOwnership = false)] private void SetHitConnectToTrueServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(448008859u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 448008859u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetHitConnectToTrueClientRpc(); } } } [ClientRpc] private void SetHitConnectToTrueClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4090198766u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4090198766u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetHitConnectToTrue(); } } } private void SetHitConnectToTrue() { hitConnect = true; } private void TakeBodyInMouth(int playerId) { DeadBodyInfo deadBody = StartOfRound.Instance.allPlayerScripts[playerId].deadBody; if ((Object)(object)deadBody != (Object)null) { deadBody.attachedTo = mouthGrip; deadBody.attachedLimb = deadBody.bodyParts[5]; deadBody.matchPositionExactly = true; deadBody.MakeCorpseBloody(); carryingBodies.Add(deadBody); } } private void HandleBraking() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)base.targetPlayer != (Object)null) { float num = Vector3.Distance(((Component)base.agent).transform.position, ((Component)base.targetPlayer).transform.position); if (num < stoppingThreshold) { base.agent.stoppingDistance = 7f; base.agent.autoBraking = true; SetWalkingAnimationServerRpc(base.agent.speed); } else { base.agent.stoppingDistance = 0f; base.agent.autoBraking = false; base.agent.speed = defaultSpeed * 2f; SetWalkingAnimationServerRpc(base.agent.speed); } } } private void DropCarriedBody() { if (carryingBodies.Count <= 0) { return; } foreach (DeadBodyInfo carryingBody in carryingBodies) { if (!((Object)(object)carryingBody == (Object)null)) { carryingBody.speedMultiplier = 12f; carryingBody.attachedTo = null; carryingBody.attachedLimb = null; carryingBody.matchPositionExactly = false; } } carryingBodies.Clear(); } private void EatPlayer() { if (!inEatingAnimation && isHungry) { inEatingAnimation = true; ((MonoBehaviour)this).StartCoroutine(EatPlayerCoroutine()); } } private void ShakeCamera() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; float num = Vector3.Distance(((Component)this).transform.position, ((Component)localPlayerController).transform.position); if (!(num > 40f)) { if (num <= 5f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)3); } else if (num > 5f && num <= 20f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } else if (num > 20f && num <= 40f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)0); } } } private void TrexStartsChasingPlayerEffect(PlayerControllerB playerControllerB) { if (!playerControllerB.isPlayerDead && !playerControllerB.isInsideFactory && base.currentBehaviourStateIndex == 0 && (Object)(object)playerControllerB == (Object)(object)GameNetworkManager.Instance.localPlayerController) { base.targetPlayer.JumpToFearLevel(10f, true); } } private void TrexSeePlayerEffect() { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (!((Object)(object)localPlayerController == (Object)null) && !localPlayerController.isPlayerDead && !localPlayerController.isInsideFactory && (Object)(object)localPlayerController == (Object)(object)movingPlayer) { GameNetworkManager.Instance.localPlayerController.IncreaseFearLevelOverTime(0.2f, 1f); } } public override void OnCollideWithPlayer(Collider other) { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).OnCollideWithPlayer(other); if (!(timeSinceHittingLocalPlayer < 1f)) { PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false); if ((Object)(object)val != (Object)null && !val.isInHangarShipRoom) { timeSinceHittingLocalPlayer = 0f; val.DamagePlayer(20, true, true, (CauseOfDeath)0, 0, false, default(Vector3)); } } } public override void OnCollideWithEnemy(Collider other, EnemyAI collidedEnemy = null) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Invalid comparison between Unknown and I4 //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Invalid comparison between Unknown and I4 ((EnemyAI)this).OnCollideWithEnemy(other, collidedEnemy); if (!base.isEnemyDead && !collidedEnemy.isEnemyDead && CheckIfInNotAnimation()) { targetEntity = collidedEnemy; LookAtTargetEntityServerRpc(); if ((int)collidedEnemy.enemyType.SizeLimit == 2) { ((MonoBehaviour)this).StartCoroutine(AttackEnemyLow()); } else if ((int)collidedEnemy.enemyType.SizeLimit == 1) { ((MonoBehaviour)this).StartCoroutine(AttackEnemyHigh()); } else { ((MonoBehaviour)this).StartCoroutine(AttackEnemyLow()); } } } public bool CheckIfInNotAnimation() { if (!inGrabAttack && !inKillAnimation && !inEatingAnimation && !beginningGrab && !inAttackEnemyAnimation) { return true; } return false; } public IEnumerator AttackEnemyLow() { inAttackEnemyAnimation = true; DoAnimationClientRpc("attackEnemyLow"); yield return (object)new WaitForSeconds(1.2f); if ((Object)(object)targetEntity != (Object)null && Object.op_Implicit((Object)(object)targetEntity.enemyType)) { targetEntity.HitEnemy(15, (PlayerControllerB)null, true, -1); } inAttackEnemyAnimation = false; } public IEnumerator AttackEnemyHigh() { inAttackEnemyAnimation = true; DoAnimationClientRpc("attackEnemyHigh"); yield return (object)new WaitForSeconds(1.2f); if ((Object)(object)targetEntity != (Object)null) { targetEntity.HitEnemy(10, (PlayerControllerB)null, true, -1); } inAttackEnemyAnimation = false; } [ServerRpc(RequireOwnership = false)] private void LookAtTargetEntityServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2581050023u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2581050023u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { LookAtTargetEntityClientRpc(); } } } [ClientRpc] private void LookAtTargetEntityClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2221332555u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2221332555u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { LookAtTargetEntity(); } } } private void LookAtTargetEntity() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)targetEntity != (Object)null) { turnCompass.LookAt(((Component)targetEntity).transform.position); } } public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { ((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID); if (base.isEnemyDead) { return; } base.enemyHP -= force; if (base.enemyHP > 0 && base.previousBehaviourStateIndex != 8 && base.previousBehaviourStateIndex != 7 && base.previousBehaviourStateIndex != 5) { base.targetPlayer = playerWhoHit; if (base.previousBehaviourStateIndex != 2) { suspicionLevel = maxSuspicionLevel; ((EnemyAI)this).SwitchToBehaviourServerRpc(2); } } } private void ShakkingBodies() { if (!shakingBoddies) { shakingBoddies = true; ((MonoBehaviour)this).StartCoroutine(ShakeGrabbedBody()); } } public override void KillEnemy(bool destroy = false) { SetWalkingAnimationServerRpc(0f); DoAnimationClientRpc("killEnemy"); base.creatureVoice.Stop(); base.creatureSFX.Stop(); ((EnemyAI)this).KillEnemy(destroy); } private void SetWalkingAnimation(float currentSpeed) { if (currentSpeed != previousSpeed) { if (currentSpeed == 0f) { DoAnimationClientRpc("stopWalk"); previousSpeed = currentSpeed; } else if (currentSpeed > 2f && currentSpeed <= 6f) { DoAnimationClientRpc("startWalk"); previousSpeed = currentSpeed; } else if (currentSpeed > 6f && currentSpeed <= 12f) { DoAnimationClientRpc("chasingRun"); previousSpeed = currentSpeed; } else if (currentSpeed > 0f && currentSpeed <= 2f) { DoAnimationClientRpc("slowDown"); previousSpeed = currentSpeed; } else if (currentSpeed > 12f) { DoAnimationClientRpc("speedUp"); previousSpeed = currentSpeed; } } } private void SetBones() { modelD = GameObject.Find("D"); if ((Object)(object)modelD != (Object)null) { mouthBone = FindChildRecursive(modelD.transform, "Mouth"); _ = (Object)(object)mouthBone != (Object)null; } } private Transform? FindChildRecursive(Transform parent, string childName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown foreach (Tran