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Decompiled source of JPOGTrex v1.1.6
plugins/JPOGTrex.dll
Decompiled 5 days ago
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#define DEBUG using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Dawn; using GameNetcodeStuff; using HarmonyLib; using JPOGTrex.Configuration; using JPOGTrex.NetcodePatcher; using Microsoft.CodeAnalysis; using Unity.Collections; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JPOGTrex")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.1.6.0")] [assembly: AssemblyInformationalVersion("1.1.6+2a7ec512205e0dbb6b3a662df6ac905e9f530991")] [assembly: AssemblyProduct("JPOGTrex")] [assembly: AssemblyTitle("JPOGTrex")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.6.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JPOGTrex { internal class JPOGTrexAI : EnemyAI, IVisibleThreat { private enum State { SearchingForPlayer, SpottedPlayer, ChasingPlayer, Roaring, AttackingEntity, GrabPlayer, GrabbedPlayer, GrabbingPlayer, EatingPlayer, Eating, Idle } [CompilerGenerated] private sealed class <>c__DisplayClass166_0 { public PlayerControllerB killPlayer; public float startTime; internal bool <KillPlayer>b__0() { return (Object)(object)killPlayer.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 2f; } } [CompilerGenerated] private sealed class <AttackEnemyHigh>d__145 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <AttackEnemyHigh>d__145(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.inAttackEnemyAnimation = true; <>4__this.DoAnimationClientRpc("attackEnemyHigh"); <>2__current = (object)new WaitForSeconds(1.2f); <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)<>4__this.targetEntity != (Object)null) { <>4__this.targetEntity.HitEnemy(10, (PlayerControllerB)null, true, -1); } <>4__this.inAttackEnemyAnimation = false; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <AttackEnemyLow>d__144 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <AttackEnemyLow>d__144(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.inAttackEnemyAnimation = true; <>4__this.DoAnimationClientRpc("attackEnemyLow"); <>2__current = (object)new WaitForSeconds(1.2f); <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)<>4__this.targetEntity != (Object)null && Object.op_Implicit((Object)(object)<>4__this.targetEntity.enemyType)) { <>4__this.targetEntity.HitEnemy(15, (PlayerControllerB)null, true, -1); } <>4__this.inAttackEnemyAnimation = false; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <BeginChase>d__161 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public int animationNumber; public JPOGTrexAI <>4__this; private string <animationName>5__1; private float <waitTime>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <BeginChase>d__161(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <animationName>5__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.previousState = State.SpottedPlayer; <animationName>5__1 = "beginChase0" + animationNumber; <>4__this.LogIfDebugBuild($"JPOGTrex: Roaring [{animationNumber}]"); <>4__this.DoAnimationClientRpc(<animationName>5__1); <waitTime>5__2 = ((animationNumber == 3) ? 3.6f : 3.1f); <>2__current = (object)new WaitForSeconds(<waitTime>5__2); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.LogIfDebugBuild("JPOGTrex: Roaring finished"); <>4__this.roaring = false; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <BeginGrab>d__162 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <BeginGrab>d__162(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.StartGrabCheckServerRpc(); <>4__this.LogIfDebugBuild("JPOGTrex: Beginning grab Attack!"); <>4__this.DoAnimationClientRpc("grabPlayer"); <>4__this.DoAnimationClientRpc("grabbedPlayer"); <>2__current = (object)new WaitForSeconds(1.2f); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.StopGrabCheckServerRpc(); <>4__this.LogIfDebugBuild("JPOGTrex: grab attack finished stting grabAttack to false"); <>4__this.beginningGrab = false; <>4__this.LogIfDebugBuild($"JPOGTrex: beginningGrab = [{<>4__this.beginningGrab}]"); <>4__this.LogIfDebugBuild("JPOGTrex: grab attack finished clearing hitPlayerIds list"); <>4__this.hitPlayerIds.Clear(); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <CheckIfGrabHitDuringAnimation>d__163 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CheckIfGrabHitDuringAnimation>d__163(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.LogIfDebugBuild("JPOGTrex: Beginning CheckIfGrabHitDuringAnimation Coroutine"); <>4__this.inGrabAttack = true; break; case 1: <>1__state = -1; break; } if (<>4__this.inGrabAttack) { <>4__this.GrabAttackHitAnimation(); <>2__current = null; <>1__state = 1; return true; } <>4__this.LogIfDebugBuild($"JPOGTrex: CheckIfGrabHitDuringAnimation Coroutine has Ended | inGrabAttack = [{<>4__this.inGrabAttack}]"); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <EatPlayerCoroutine>d__165 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; private List<DeadBodyInfo>.Enumerator <>s__1; private DeadBodyInfo <carryingBody>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <EatPlayerCoroutine>d__165(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>s__1 = default(List<DeadBodyInfo>.Enumerator); <carryingBody>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.DoAnimationClientRpc("eatingPlayer"); <>2__current = (object)new WaitForSeconds(5.7f); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.inEatingAnimation = false; <>4__this.isHungry = false; if (<>4__this.carryingBodies != null && <>4__this.carryingBodies.Count > 0) { <>s__1 = <>4__this.carryingBodies.GetEnumerator(); try { while (<>s__1.MoveNext()) { <carryingBody>5__2 = <>s__1.Current; <>4__this.LogIfDebugBuild($"JPOGTrex: Deactivating body = [{<carryingBody>5__2.playerObjectId}]"); <carryingBody>5__2.DeactivateBody(false); <>4__this.playersEaten++; <carryingBody>5__2 = null; } } finally { ((IDisposable)<>s__1).Dispose(); } <>s__1 = default(List<DeadBodyInfo>.Enumerator); <>4__this.LogIfDebugBuild("JPOGTrex: Clearing CarryingBodies list"); <>4__this.carryingBodies.Clear(); } <>4__this.doneEating = true; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <FoundPlayer>d__160 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FoundPlayer>d__160(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.previousState = State.SpottedPlayer; <>4__this.LogIfDebugBuild("JPOGTrex: Sniffing"); <>4__this.DoAnimationClientRpc("foundPlayer"); <>2__current = (object)new WaitForSeconds(1.3f); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.LogIfDebugBuild("JPOGTrex: Sniffing finished"); <>4__this.sniffing = false; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <KillPlayer>d__166 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public int playerId; public JPOGTrexAI <>4__this; private <>c__DisplayClass166_0 <>8__1; private Quaternion <rotateTo>5__2; private Quaternion <rotateFrom>5__3; private int <killAnimation>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <KillPlayer>d__166(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Expected O, but got Unknown //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>8__1 = new <>c__DisplayClass166_0(); if (((NetworkBehaviour)<>4__this).IsOwner) { ((EnemyAI)<>4__this).agent.speed = Mathf.Clamp(((EnemyAI)<>4__this).agent.speed, 2f, 0f); } <>4__this.LogIfDebugBuild($"JPOGTrex: begin Killing player: [{playerId}]"); <>8__1.killPlayer = StartOfRound.Instance.allPlayerScripts[playerId]; if ((Object)(object)<>8__1.killPlayer == (Object)null || <>8__1.killPlayer.isPlayerDead) { <>4__this.LogIfDebugBuild($"JPOGTrex: Player [{playerId}] is not valid or already dead."); return false; } if (!((EnemyAI)<>4__this).isEnemyDead) { <>4__this.LogIfDebugBuild("JPOGTrex: T-rex is still alive, killing player Continues"); } if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)<>8__1.killPlayer) { <killAnimation>5__4 = ((<>4__this.enemyRandom.Next(0, 2) == 0) ? 1 : 7); <>8__1.killPlayer.KillPlayer(Vector3.zero, true, (CauseOfDeath)6, <killAnimation>5__4, default(Vector3), false); } <>8__1.startTime = Time.timeSinceLevelLoad; <>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)<>8__1.killPlayer.deadBody != (Object)null || Time.timeSinceLevelLoad - <>8__1.startTime > 2f)); <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)<>8__1.killPlayer.deadBody == (Object)null) { <>4__this.LogIfDebugBuild("JPOGTrex: Player body was not spawned or found withing 2 seconds"); <>8__1.killPlayer.inAnimationWithEnemy = null; <>4__this.inKillAnimation = false; ((EnemyAI)<>4__this).targetPlayer = null; return false; } <>4__this.TakeBodyInMouthClientRpc(playerId); <>8__1.startTime = Time.timeSinceLevelLoad; <rotateTo>5__2 = Quaternion.Euler(new Vector3(0f, RoundManager.Instance.YRotationThatFacesTheFarthestFromPosition(((Component)<>4__this).transform.position + Vector3.up * 0.6f, 25f, 6), 0f)); <rotateFrom>5__3 = ((Component)<>4__this).transform.rotation; break; case 2: <>1__state = -1; if (((NetworkBehaviour)<>4__this).IsOwner) { ((Component)<>4__this).transform.rotation = Quaternion.RotateTowards(<rotateFrom>5__3, <rotateTo>5__2, 60f * Time.deltaTime); } break; } if (Time.timeSinceLevelLoad - <>8__1.startTime < 2f) { <>2__current = null; <>1__state = 2; return true; } <>4__this.inKillAnimation = false; <>4__this.killPlayerCoroutine = null; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <ShakeGrabbedBody>d__164 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public JPOGTrexAI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ShakeGrabbedBody>d__164(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this.DoAnimationClientRpc("grabbingPlayer"); <>2__current = (object)new WaitForSeconds(2.6f); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.shakingBoddies = false; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public Transform turnCompass = null; public Transform attackArea = null; public Transform mouthGrip = null; public Transform mouthAttackHitBox = null; public AudioSource trexRoarSFX = null; public AudioSource trexSubRoarSFX = null; private Transform? mouthBone = null; private List<DeadBodyInfo> carryingBodies = new List<DeadBodyInfo>(); private List<int> hitPlayerIds = new List<int>(); private GameObject modelD = null; public float scrutiny = 1f; private Coroutine? killPlayerCoroutine = null; private float timeSinceHittingLocalPlayer; private float timeSinceNewRandPos; private Vector3 positionRandomness; private Random enemyRandom = null; private bool isDeadAnimationDone; private bool isHungry = true; private float defaultSpeed = 6f; private State previousState = State.Idle; private bool inKillAnimation; private bool inEatingAnimation; private bool roaring; private bool isRoaringStarted; private bool isSniffingStarted; private bool sniffing; private bool beginningGrab; private bool hitConnect; private PlayerControllerB? movingPlayer = null; private float localPlayerTurnDistance; private float attackRange; private bool doneEating = false; private bool shakingBoddies; private int visionRangeSearching = 70; private int visionRangeWidth = 60; private int visionRangeChase = 50; private float suspicionLevel; private float maxSuspicionLevel; private float increasRateSuspicion; private float decreaseRateSuspicion; private float timeSinceSeeingPlayerMove; private float decreaseSuspicionTimer; private float timeSinceLostPlayer = 0f; private float maxSearchtime = 20f; private float stopChaseHeight = 12f; private float previousSpeed; private Vector3 lastKnownPositionTargetPlayer; private bool isMovingTowardsLastKnownPosition; private bool foundPlayerInCloseProx = false; private bool inGrabAttack; private int maxPlayersToEat; private int playersEaten = 0; private float stoppingThreshold = 9f; private float lastSuspicionDecreaseTime; private bool inAttackEnemyAnimation = false; private EnemyAI? targetEntity = null; private Vector3 previousForward; private float turnSpeed; ThreatType IVisibleThreat.type => (ThreatType)4; public int GetThreatLevel(Vector3 seenByPosition) { return 18; } public int GetInterestLevel() { return 0; } public Transform GetThreatLookTransform() { return base.eye; } public Transform GetThreatTransform() { return ((Component)this).transform; } public Vector3 GetThreatVelocity() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (((NetworkBehaviour)this).IsOwner) { return base.agent.velocity; } return Vector3.zero; } public float GetVisibility() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (base.isEnemyDead) { return 0f; } Vector3 velocity = base.agent.velocity; if (((Vector3)(ref velocity)).sqrMagnitude > 0f) { return 1f; } return 0.75f; } public int SendSpecialBehaviour(int id) { return 0; } [Conditional("DEBUG")] private void LogIfDebugBuild(string text) { Plugin.Logger.LogInfo((object)text); } private void AssignConfigVariables() { visionRangeSearching = SyncedInstance<PluginConfig>.Instance.VisionRangeLength.Value; visionRangeChase = SyncedInstance<PluginConfig>.Instance.VisionRangeLength.Value - 20; visionRangeWidth = SyncedInstance<PluginConfig>.Instance.VisionRangeWidth.Value; defaultSpeed = SyncedInstance<PluginConfig>.Instance.DefaultSpeed.Value; maxSuspicionLevel = SyncedInstance<PluginConfig>.Instance.MaxSuspicionLevel.Value; increasRateSuspicion = SyncedInstance<PluginConfig>.Instance.SuspicionIncrement.Value; decreaseRateSuspicion = SyncedInstance<PluginConfig>.Instance.SuspicionDecrement.Value; decreaseSuspicionTimer = SyncedInstance<PluginConfig>.Instance.SuspiciontDecreaseTime.Value; maxPlayersToEat = 2; } public override void Start() { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) AssignConfigVariables(); base.agent.stoppingDistance = 0f; ((EnemyAI)this).Start(); attackRange = 8f; LogIfDebugBuild("JPOGTrex Spawned"); timeSinceHittingLocalPlayer = 0f; SetWalkingAnimationServerRpc(defaultSpeed); timeSinceNewRandPos = 0f; positionRandomness = new Vector3(0f, 0f, 0f); enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex); isDeadAnimationDone = false; SwitchToBehaviourStateServerRpc(0); } public override void Update() { //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).Update(); if (base.isEnemyDead) { if (!isDeadAnimationDone) { LogIfDebugBuild("Stopping enemy voice with janky code."); isDeadAnimationDone = true; base.creatureVoice.Stop(); base.creatureVoice.PlayOneShot(base.dieSFX); } return; } if (base.enemyHP <= 0 && !base.isEnemyDead) { ((MonoBehaviour)this).StopAllCoroutines(); ((MonoBehaviour)this).StopCoroutine(base.searchCoroutine); ((EnemyAI)this).KillEnemyOnOwnerClient(false); return; } if (isMovingTowardsLastKnownPosition) { timeSinceLostPlayer += Time.deltaTime; LogIfDebugBuild($"JPOGTrex: time since losing the player = [{timeSinceLostPlayer}]"); } timeSinceHittingLocalPlayer += Time.deltaTime; timeSinceNewRandPos += Time.deltaTime; timeSinceSeeingPlayerMove += Time.deltaTime; int currentBehaviourStateIndex = base.currentBehaviourStateIndex; if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 5 || currentBehaviourStateIndex == 6 || currentBehaviourStateIndex == 7 || currentBehaviourStateIndex == 8 || currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 1)) { turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position); ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime); } if (base.stunNormalizedTimer > 0f) { base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); } } public override void DoAIInterval() { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_0488: Unknown result type (might be due to invalid IL or missing references) //IL_0498: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04ea: Unknown result type (might be due to invalid IL or missing references) //IL_04fa: Unknown result type (might be due to invalid IL or missing references) //IL_0520: Unknown result type (might be due to invalid IL or missing references) //IL_0525: Unknown result type (might be due to invalid IL or missing references) //IL_0546: Unknown result type (might be due to invalid IL or missing references) //IL_05bc: Unknown result type (might be due to invalid IL or missing references) //IL_05c2: Unknown result type (might be due to invalid IL or missing references) //IL_0635: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).DoAIInterval(); if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead) { return; } switch (base.currentBehaviourStateIndex) { case 0: if (previousState != 0) { ((MonoBehaviour)this).StopAllCoroutines(); LogIfDebugBuild("JPOGTrex: Entered behaviourState [SearchingForPlayer]"); base.movingTowardsTargetPlayer = false; base.agent.speed = defaultSpeed; base.agent.autoBraking = true; SetWalkingAnimationServerRpc(base.agent.speed); ((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null); previousState = State.SearchingForPlayer; } FoundClosestPlayerInRangeServerRpc(); if (foundPlayerInCloseProx) { LogIfDebugBuild("JPOGTrex: Beginning chase for player in close proximity"); ((EnemyAI)this).StopSearch(base.currentSearch, true); foundPlayerInCloseProx = false; SwitchToBehaviourStateServerRpc(1); break; } CheckLineOfSightServerRpc(); DecreaseSuspicionServerRpc(); if ((Object)(object)movingPlayer != (Object)null && suspicionLevel == maxSuspicionLevel) { base.targetPlayer = movingPlayer; movingPlayer = null; ((EnemyAI)this).StopSearch(base.currentSearch, true); SwitchToBehaviourStateServerRpc(1); } break; case 1: if (previousState != State.SpottedPlayer && !isSniffingStarted) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [SpottedPlayer]"); base.agent.speed = 2f; sniffing = true; LogIfDebugBuild("JPOGTrex: Spotted Player!"); SetWalkingAnimationServerRpc(base.agent.speed); ((MonoBehaviour)this).StartCoroutine(FoundPlayer()); isSniffingStarted = true; previousState = State.SpottedPlayer; } if (!sniffing) { isSniffingStarted = false; SwitchToBehaviourStateServerRpc(3); } break; case 3: { if (previousState != State.SpottedPlayer && previousState != State.Roaring) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [Roaring]"); base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); previousState = State.Roaring; } int animationNumber = enemyRandom.Next(1, 4); if (previousState != State.Roaring && !isRoaringStarted) { roaring = true; LogIfDebugBuild("JPOGTrex: Roaring at Player!"); ((MonoBehaviour)this).StartCoroutine(BeginChase(animationNumber)); isRoaringStarted = true; } if (!roaring) { isRoaringStarted = false; SwitchToBehaviourStateServerRpc(2); } break; } case 2: if (previousState != State.ChasingPlayer) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [ChasingPlayer]"); base.agent.speed = defaultSpeed * 2f; previousState = State.ChasingPlayer; base.movingTowardsTargetPlayer = true; SetWalkingAnimationServerRpc(base.agent.speed); } if ((Object)(object)base.targetPlayer != (Object)null) { ((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false); CheckForPlayersInRangeOfGrabAttackServerRpc(); if (base.targetPlayer.isInHangarShipRoom) { base.targetPlayer = null; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; LogIfDebugBuild("JPOGTrex: TargetPlayer is inside the ship, stopping chase"); ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } if ((Object)(object)base.targetPlayer != (Object)null) { float num = Mathf.Abs(((Component)this).transform.position.y - ((Component)base.targetPlayer).transform.position.y); if (num > stopChaseHeight) { base.targetPlayer = null; isMovingTowardsLastKnownPosition = false; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; LogIfDebugBuild("JPOGTrex: TargetPlayer was too high to reach!"); ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } CheckIfPlayerIsTargetableServerRpc(); if ((Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > (float)visionRangeChase && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)) { LogIfDebugBuild($"JPOGTrex: Stop Target Player distance = [{Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position)}] allowed distance = [70]"); lastKnownPositionTargetPlayer = ((Component)base.targetPlayer).transform.position; base.targetPlayer = null; isMovingTowardsLastKnownPosition = true; LogIfDebugBuild("JPOGTrex: Moving to last know positon of the targetPlayer"); ((EnemyAI)this).SetDestinationToPosition(lastKnownPositionTargetPlayer, false); break; } if (timeSinceLostPlayer >= maxSearchtime) { LogIfDebugBuild("JPOGTrex: Spent to long trying to reach last know position. returning to searching for player"); isMovingTowardsLastKnownPosition = false; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } if (isMovingTowardsLastKnownPosition && Vector3.Distance(((Component)this).transform.position, lastKnownPositionTargetPlayer) < 10f) { isMovingTowardsLastKnownPosition = false; LogIfDebugBuild("JPOGTrex: Reached last known position. Checking for closest player in range"); if (!FoundClosestPlayerInRange()) { LogIfDebugBuild("JPOGTrex: No players found. Return to searching for player."); suspicionLevel = maxSuspicionLevel / 100f * 60f; ((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null); SwitchToBehaviourStateServerRpc(0); break; } } if ((Object)(object)base.targetPlayer == (Object)null && !isMovingTowardsLastKnownPosition) { LogIfDebugBuild("JPOGTrex: No players found in range. Return to searching for player."); suspicionLevel = maxSuspicionLevel / 100f * 60f; SwitchToBehaviourStateServerRpc(0); } break; case 4: previousState = State.AttackingEntity; DoAnimationClientRpc("attackEnemy"); previousState = State.AttackingEntity; break; case 5: if (previousState != State.GrabPlayer) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [GrabPlayer]"); previousState = State.GrabPlayer; if (timeSinceHittingLocalPlayer >= 4f) { beginningGrab = true; ((MonoBehaviour)this).StartCoroutine(BeginGrab()); } if ((Object)(object)base.targetPlayer != (Object)null && base.targetPlayer.isInHangarShipRoom) { base.targetPlayer = null; suspicionLevel = maxSuspicionLevel / 100f * 60f; timeSinceLostPlayer = 0f; LogIfDebugBuild("JPOGTrex: TargetPlayer is inside the ship, stopping chase"); ((EnemyAI)this).SwitchToBehaviourServerRpc(0); } } LogIfDebugBuild($"JPOGTrex: Checking if the grab attack has finished and if any player(s) are hit. | beginningGrb = [{beginningGrab}] | inGrabAttack = [{inGrabAttack}] | hitConnect = [{hitConnect}]"); if (!beginningGrab) { LogIfDebugBuild("JPOGTrex: grab Attack finished checking if hit connected"); if (hitConnect) { LogIfDebugBuild("JPOGTrex: Hit connect, Switching to GrabbingPlayer"); base.agent.speed = defaultSpeed / 2f; SetWalkingAnimationServerRpc(base.agent.speed); hitConnect = false; SwitchToBehaviourStateServerRpc(7); } else if (!hitConnect && !inGrabAttack) { LogIfDebugBuild("JPOGTrex: Hit did not connect, returning to chasingPlayer"); hitConnect = false; SwitchToBehaviourStateServerRpc(2); } } break; case 6: DoAnimationClientRpc("grabbedPlayer"); previousState = State.GrabbedPlayer; SwitchToBehaviourStateServerRpc(7); break; case 7: if (previousState != State.GrabbingPlayer) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [GrabbingPlayer]"); base.agent.speed = 0f; previousState = State.GrabbingPlayer; base.movingTowardsTargetPlayer = false; SetWalkingAnimationServerRpc(base.agent.speed); ShakingBodiesServerRpc(); } if (!shakingBoddies && isHungry) { LogIfDebugBuild($"JPOGTrex: shakingBoddies = [{shakingBoddies}] || isHungry =[{isHungry}] || Switching to eat body"); SwitchToBehaviourStateServerRpc(8); } else if (!shakingBoddies && !isHungry) { LogIfDebugBuild($"JPOGTrex: shakingBoddies = [{shakingBoddies}] || isHungry =[{isHungry}] || dropping body"); DropcarriedBodyServerRpc(); SwitchToBehaviourStateServerRpc(0); } break; case 8: if (previousState != State.EatingPlayer) { LogIfDebugBuild("JPOGTrex: Entered behaviourState [EatingPlayer]"); base.agent.speed = 0f; SetWalkingAnimationServerRpc(base.agent.speed); previousState = State.EatingPlayer; } if (isHungry) { LogIfDebugBuild($"JPOGTrex: inEatingAnimation = [{inEatingAnimation}] || isHungry =[{isHungry}] || beginning to eat body"); EatPlayerServerRpc(); } if (doneEating) { LogIfDebugBuild($"JPOGTrex: doneEating = [{doneEating}] || returning to SearchingForPlayer"); doneEating = false; suspicionLevel = maxSuspicionLevel / 100f * 20f; SwitchToBehaviourStateServerRpc(0); } break; case 10: switch (enemyRandom.Next(4)) { case 1: LogIfDebugBuild("JPOGTrex: Entered behaviourState [Idle]"); base.agent.speed = 1f; DoAnimationClientRpc("lookingIdle"); previousState = State.Idle; break; case 2: base.agent.speed = 1f; DoAnimationClientRpc("sniffingIdle"); previousState = State.Idle; break; case 3: base.agent.speed = 0f; DoAnimationClientRpc("eatingIdle01"); previousState = State.Idle; SwitchToBehaviourStateServerRpc(9); break; } break; case 9: DoAnimationClientRpc("eatingIdle02"); previousState = State.Idle; SwitchToBehaviourStateServerRpc(9); break; default: LogIfDebugBuild("This Behavior State doesn't exist!"); isRoaringStarted = false; SwitchToBehaviourStateServerRpc(0); break; } } [ServerRpc(RequireOwnership = false)] private void SwitchToBehaviourStateServerRpc(int state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4044504695u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, state); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4044504695u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ((EnemyAI)this).SwitchToBehaviourClientRpc(state); } } } [ServerRpc(RequireOwnership = false)] private void IncreaseSuspicionServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(383933774u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 383933774u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; IncreaseSuspicionClientRpc(); } } } [ClientRpc] private void IncreaseSuspicionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(68062461u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 68062461u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; IncreaseSuspicion(); } } } [ServerRpc(RequireOwnership = false)] private void DecreaseSuspicionServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(196265841u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 196265841u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; DecreaseSuspicionClientRpc(); } } } [ClientRpc] private void DecreaseSuspicionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1406359588u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1406359588u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; DecreaseSuspicion(); } } } [ServerRpc(RequireOwnership = false)] private void EatPlayerServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2761139281u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2761139281u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; EatPlayerClientRpc(); } } } [ClientRpc] private void EatPlayerClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1552663799u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1552663799u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; EatPlayer(); } } } [ServerRpc(RequireOwnership = false)] private void CheckLineOfSightServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1007749407u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1007749407u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckLineOfSightClientRpc(); } } } [ClientRpc] private void CheckLineOfSightClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2462409149u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2462409149u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckLineOfSight(); } } } [ServerRpc(RequireOwnership = false)] private void CheckIfPlayerIsTargetableServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1616780182u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1616780182u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckIfPlayerIsTargetableClientRpc(); } } } [ClientRpc] private void CheckIfPlayerIsTargetableClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3965041338u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3965041338u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckIfPlayerIsTargetable(); } } } [ServerRpc(RequireOwnership = false)] private void CheckIfPlayerIsReachableServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2426246370u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2426246370u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckIfPlayerIsReachableClientRpc(); } } } [ClientRpc] private void CheckIfPlayerIsReachableClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1574665774u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1574665774u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckIfPlayerIsReachable(); } } } [ServerRpc(RequireOwnership = false)] private void FoundClosestPlayerInRangeServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2543335442u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2543335442u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; FoundClosestPlayerInRangeClientRpc(); } } } [ClientRpc] private void FoundClosestPlayerInRangeClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4266601933u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4266601933u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; FoundClosestPlayerInRange(); } } } [ServerRpc(RequireOwnership = false)] private void CheckLineOfSightDuringChaseServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1113121824u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1113121824u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckLineOfSightDuringChaseClientRpc(); } } } [ClientRpc] private void CheckLineOfSightDuringChaseClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1693104752u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1693104752u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckLineOfSightDuringChase(); } } } [ServerRpc(RequireOwnership = false)] private void SetWalkingAnimationServerRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2878721726u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2878721726u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; SetWalkingAnimation(speed); } } } [ClientRpc] private void SetWalkingAnimationClientRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(706373814u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 706373814u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; } } } [ServerRpc(RequireOwnership = false)] private void SetBonesServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(790609705u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 790609705u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; SetBonesClientRpc(); } } } [ClientRpc] private void SetBonesClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1630151927u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1630151927u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; SetBones(); } } } [ClientRpc] private void UpdateMouthGripLocationToTargetBoneLocationClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2236595176u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2236595176u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; UpdateMouthGripLocationToTargetBoneLocation(); } } } [ServerRpc(RequireOwnership = false)] private void CheckForPlayersInRangeOfGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(425862865u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 425862865u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; CheckForPlayersInRangeOfGrabAttack(); } } } [ClientRpc] public void DoAnimationClientRpc(string animationName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2366721070u, val, (RpcDelivery)0); bool flag = animationName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2366721070u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; LogIfDebugBuild("Animation: " + animationName); base.creatureAnimator.SetTrigger(animationName); } } [ServerRpc(RequireOwnership = false)] private void StartGrabCheckServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2585592854u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2585592854u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; inGrabAttack = true; StartGrabCheckClientRpc(); } } } [ClientRpc] private void StartGrabCheckClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(142709209u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 142709209u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ((MonoBehaviour)this).StartCoroutine(CheckIfGrabHitDuringAnimation()); } } } [ServerRpc(RequireOwnership = false)] private void StopGrabCheckServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(813321880u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 813321880u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; StopGrabCheckClientRpc(); } } } [ClientRpc] private void StopGrabCheckClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(179337775u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 179337775u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; LogIfDebugBuild("JPOGTrex: Calling to stop grab check"); StopGrabCheckCoroutine(); } } } [ServerRpc(RequireOwnership = false)] public void GrabAttackHitServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2535332498u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2535332498u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; GrabAttackHit(); } } } [ClientRpc] public void CancelKillAnimationWithPlayerClientRpc(int playerObjectId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(402060824u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObjectId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 402060824u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; LogIfDebugBuild("JPOGTrex: CancelKillAnimationWIthPlayer"); StartOfRound.Instance.allPlayerScripts[playerObjectId].inAnimationWithEnemy = null; } } } [ServerRpc(RequireOwnership = false)] public void BeginGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4162285103u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4162285103u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; BeginGrabAttackClientRpc(); } } } [ClientRpc] public void BeginGrabAttackClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(274539382u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 274539382u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ((MonoBehaviour)this).StartCoroutine(BeginGrab()); } } } [ServerRpc(RequireOwnership = false)] public void StopGrabAttackServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1014319066u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1014319066u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; StopGrabAttackClientRpc(); } } } [ClientRpc] public void StopGrabAttackClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2377210929u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2377210929u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ((MonoBehaviour)this).StopCoroutine(BeginGrab()); } } } [ServerRpc] private void ShakingBodiesServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1138974225u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1138974225u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ShakingBodiesClientRpc(); } } [ClientRpc] private void ShakingBodiesClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1014053066u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1014053066u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ShakkingBodies(); } } } [ServerRpc(RequireOwnership = false)] public void KillPlayerServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(961814835u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 961814835u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; LogIfDebugBuild($"JPOGTrex: Checking if in killAnimation || inKillAnimation ={inKillAnimation}"); if (!inKillAnimation) { inKillAnimation = true; KillPlayerClientRpc(playerId); } else { CancelKillAnimationWithPlayerClientRpc(playerId); } } } [ClientRpc] public void KillPlayerClientRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might b