Lethal Company
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Details

Latest version
1.0.1
Last Updated
First Uploaded
Downloads
425
Likes
0
Size
29KB
Dependants

Required mods (74)

This package requires the following packages to work.
Adds a cooldown to messages that are logged every frame
Version:1.3.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.7
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
A mod that adds 3 of Oneshots major locations as playable moons, complete with matching custom interiors and Scrap!
Version:1.6.2
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.0.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.0.11
custom gabriel suit model from ULTRAKILL, created by hakita
Version:0.2.0
custom v1/v2 suit models from ULTRAKILL, created by hakita
Version:0.4.0
HEV Suit from Half Life 1. Requires MoreSuits.
Version:1.2.0
A cosmetics addon for MoreCompany.
Version:2.0.0
New spiky enemy, which rolls towards targets!
Version:1.0.4
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Version:1.2.3
Lethal Company mod to skip the animations / splashes that play on game startup.
Version:1.1.2
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