Lethal Company
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Date Uploaded
9 months ago
Downloads
903
Size
246MB

Required mods (212)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
Adds a cooldown to messages that are logged every frame
Version:1.8.0
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Adds video game music to the Boombox.
Version:1.0.1
Sounds for the Poltergeist mod for my modpack
Version:1.0.0
[V72] Title, loading screen, and suits for a modpack. Assets taken from other packs.
Version:1.1.1
Reduces stuttering during level loading
Version:0.1.22
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Toolkit for making enemy skins in the unity editor
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Replaces the HighAction1/2 and LowAction Sounds with In The Pressense Of A King from Ultrakill
Version:1.0.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Removes the annoying "Some saves files are incompatible" popup
Version:1.0.1
Forces a mansion layout on Rend (host-only)
Version:1.1.0
More counterplay for some Lethal Company mobs
Version:1.4.1
Adds a nuke as a scrap that may or may not be extremely dangerous
Version:1.0.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Version:1.1.1
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