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Decompiled source of Keep hangar ship door closed v1.0.0
Keep_hangar_ship_door_closed.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Keep_hangar_ship_door_closed.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Keep_hangar_ship_door_closed")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Keep_hangar_ship_door_closed")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f33f32fc-f6d7-4123-ba27-8c8fded903e2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Keep_hangar_ship_door_closed { [BepInPlugin("AJB.KeepHangarShipDoorClosed", "Keep hangar ship door closed", "1.0.0")] public class KeepHangarShipDoorClosedBase : BaseUnityPlugin { private const string modGUID = "AJB.KeepHangarShipDoorClosed"; private const string modName = "Keep hangar ship door closed"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("AJB.KeepHangarShipDoorClosed"); private static KeepHangarShipDoorClosedBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("AJB.KeepHangarShipDoorClosed"); mls.LogInfo((object)"Keep hangar ship door mod is active"); harmony.PatchAll(typeof(KeepHangarShipDoorClosedBase)); harmony.PatchAll(typeof(HangarShipDoorPatch)); } } } namespace Keep_hangar_ship_door_closed.Patches { [HarmonyPatch(typeof(HangarShipDoor))] internal class HangarShipDoorPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void keepHangarShipDoorClosedPatch(ref float ___doorPower) { ___doorPower = 1f; } } }