using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Keep_hangar_ship_door_closed.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Keep_hangar_ship_door_closed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Keep_hangar_ship_door_closed")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f33f32fc-f6d7-4123-ba27-8c8fded903e2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Keep_hangar_ship_door_closed
{
[BepInPlugin("AJB.KeepHangarShipDoorClosed", "Keep hangar ship door closed", "1.0.0")]
public class KeepHangarShipDoorClosedBase : BaseUnityPlugin
{
private const string modGUID = "AJB.KeepHangarShipDoorClosed";
private const string modName = "Keep hangar ship door closed";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("AJB.KeepHangarShipDoorClosed");
private static KeepHangarShipDoorClosedBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("AJB.KeepHangarShipDoorClosed");
mls.LogInfo((object)"Keep hangar ship door mod is active");
harmony.PatchAll(typeof(KeepHangarShipDoorClosedBase));
harmony.PatchAll(typeof(HangarShipDoorPatch));
}
}
}
namespace Keep_hangar_ship_door_closed.Patches
{
[HarmonyPatch(typeof(HangarShipDoor))]
internal class HangarShipDoorPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void keepHangarShipDoorClosedPatch(ref float ___doorPower)
{
___doorPower = 1f;
}
}
}