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Decompiled source of Intro Company Speech Extended Remix v1.0.1
IntroSpeechRemix/IntroSpeechRemix.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using IntroSpeechRemix.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("IntroSpeechRemix")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("IntroSpeechRemix")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3344c1de-484f-4116-87fe-61301ca3236f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace IntroSpeechRemix { [BepInPlugin("Poseidon.IntroSpeechRemix", "Intro Speech Extended Remix Mod", "1.0.0")] public class IntroRemixModBase : BaseUnityPlugin { private const string modGUID = "Poseidon.IntroSpeechRemix"; private const string modName = "Intro Speech Extended Remix Mod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Poseidon.IntroSpeechRemix"); private static IntroRemixModBase Instance; internal ManualLogSource mls; internal static List<AudioClip> NewMusic; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.IntroSpeechRemix"); mls.LogInfo((object)"Loaded Mod Successfully."); harmony.PatchAll(typeof(StartOfRoundPatch)); mls = ((BaseUnityPlugin)this).Logger; NewMusic = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("IntroSpeechRemix.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "introspeechremix"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Loaded Asset Bundle Successfully."); NewMusic = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to Asset Bundle :("); } } } } namespace IntroSpeechRemix.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(StartOfRound __instance) { __instance.shipIntroSpeechSFX = IntroRemixModBase.NewMusic[0]; } } }