using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalAnonymity")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4cc0166fea24700f533720cbccba5d7e4904b474")]
[assembly: AssemblyProduct("LethalAnonymity")]
[assembly: AssemblyTitle("LethalAnonymity")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalAnonymity
{
internal class Config
{
public readonly ConfigEntry<string> Username;
public readonly ConfigEntry<bool> HideProfilePicture;
public Config(ConfigFile cfg)
{
cfg.SaveOnConfigSet = false;
Username = cfg.Bind<string>("General", "Username", "Player", "Name to replace other players' usernames with");
HideProfilePicture = cfg.Bind<bool>("General", "HideProfilePicture", true, "Show/hide other players' profile pictures in-game (if hidden displays a placeholder picture)");
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear();
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class HideUsername
{
public static bool Prefix(ref string __result)
{
__result = Plugin.PluginConfig.Username.Value;
return false;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class HidePersona
{
public static bool Prefix(ref string __result)
{
__result = Plugin.PluginConfig.Username.Value;
return false;
}
}
[HarmonyPatch(typeof(HUDManager), "FillImageWithSteamProfile")]
public static class HidePicture
{
public static bool Prefix()
{
return !Plugin.PluginConfig.HideProfilePicture.Value;
}
}
[BepInPlugin("LethalAnonymity", "LethalAnonymity", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static Config PluginConfig { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
PluginConfig = new Config(((BaseUnityPlugin)this).Config);
new Harmony("LethalAnonymity").PatchAll();
Logger.LogInfo((object)"LethalAnonymity v1.0.0 has loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "LethalAnonymity";
public const string PLUGIN_NAME = "LethalAnonymity";
public const string PLUGIN_VERSION = "1.0.0";
}
}