Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of SomePriceMod v1.0.1
SomePriceMod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SomePriceMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Vaerik")] [assembly: AssemblyDescription("Custom price for items in the game")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SomePriceMod")] [assembly: AssemblyTitle("SomePriceMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SomePriceMod { [BepInPlugin("com.vaerik.github.SomePricingMod", "SomePricingMod", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string ID = "com.vaerik.github.SomePricingMod"; public const string NOM = "SomePricingMod"; public const string VERSION = "1.0.0"; internal static ManualLogSource log; internal static ConfigEntry<int> config_WalkieTalkie; internal static ConfigEntry<int> config_Flashlight; internal static ConfigEntry<int> config_Shovel; internal static ConfigEntry<int> config_Lockpicker; internal static ConfigEntry<int> config_Proflashlight; internal static ConfigEntry<int> config_StunGrenade; internal static ConfigEntry<int> config_Boombox; internal static ConfigEntry<int> config_TZPInhalant; internal static ConfigEntry<int> config_ZapGun; internal static ConfigEntry<int> config_Jetpack; internal static ConfigEntry<int> config_ExtensionLadder; internal static ConfigEntry<int> config_Radarbooster; internal static ConfigEntry<int> config_SprayPaint; private readonly Harmony harmony = new Harmony("1.0.0"); public static Plugin instance { get; private set; } private void Awake() { instance = this; log = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); config_WalkieTalkie = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Walkie-Talkie", 12, "Change the price for the Walkie-Talkie (default : 12)"); config_Flashlight = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Flashlight", 15, "Change the price for the Flashlight (default : 15)"); config_Shovel = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Shovel", 30, "Change the price for the Shovel (default : 30)"); config_Lockpicker = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Lockpicker", 20, "Change the price for the Lockpicker (default : 20)"); config_Proflashlight = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Pro-flashlight", 25, "Change the price for the Walkie-Talkie (default : 25)"); config_StunGrenade = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "StunGrenade", 30, "Change the price for the StunGrenade (default : 30)"); config_Boombox = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Boombox", 60, "Change the price for the Boombox (default : 60)"); config_TZPInhalant = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "TZP-Inhalant", 120, "Change the price for the TZP-Inhalant (default : 120)"); config_ZapGun = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "ZapGun", 400, "Change the price for the ZapGun (default : 400)"); config_Jetpack = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Jetpack", 400, "Change the price for the Jetpack (default : 400)"); config_ExtensionLadder = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "ExtensionLadder", 60, "Change the price for the ExtensionLadder (default : 60)"); config_Radarbooster = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Radar-booster", 60, "Change the price for the Radar-booster (default : 60)"); config_SprayPaint = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Spray-Paint", 50, "Change the price for the Spray-Paint (default : 50)"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SomePricingModis loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "SomePriceMod"; public const string PLUGIN_NAME = "SomePriceMod"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace SomePriceMod.Patches { [HarmonyPatch(typeof(Terminal))] internal class PricePatches { [HarmonyPatch("SetItemSales")] [HarmonyPostfix] private static void StorePrices(ref Item[] ___buyableItemsList) { ___buyableItemsList[0].creditsWorth = Plugin.config_WalkieTalkie.Value; ___buyableItemsList[1].creditsWorth = Plugin.config_Flashlight.Value; ___buyableItemsList[2].creditsWorth = Plugin.config_Shovel.Value; ___buyableItemsList[3].creditsWorth = Plugin.config_Lockpicker.Value; ___buyableItemsList[4].creditsWorth = Plugin.config_Proflashlight.Value; ___buyableItemsList[5].creditsWorth = Plugin.config_StunGrenade.Value; ___buyableItemsList[6].creditsWorth = Plugin.config_Boombox.Value; ___buyableItemsList[7].creditsWorth = Plugin.config_TZPInhalant.Value; ___buyableItemsList[8].creditsWorth = Plugin.config_ZapGun.Value; ___buyableItemsList[9].creditsWorth = Plugin.config_Jetpack.Value; ___buyableItemsList[10].creditsWorth = Plugin.config_ExtensionLadder.Value; ___buyableItemsList[11].creditsWorth = Plugin.config_Radarbooster.Value; ___buyableItemsList[12].creditsWorth = Plugin.config_SprayPaint.Value; } } }