Abnormal Pack
My personal pack, don't judge!Required mods (264)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.3.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.2
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.2.0
Changes the position of the ship inventory for the widership mod, support for the 2nd floor mod too!
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
Adds a few of terminal commands, each can be disabled in the config.
Version:1.5.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
