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Custom Jump
A mod that allows configurable jumps in Lethal Company.
| Last updated | a year ago |
| Total downloads | 972 |
| Total rating | 2 |
| Categories | Mods |
| Dependency string | ActusDev-Custom_Jump-1.0.3 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
CustomJumpMod for Lethal Company
A simple mod that allows configurable jumps (double jump, triple jump, etc.) in Lethal Company.
Features
- Configurable Jumps: Set the number of air jumps (e.g., 1 for double jump, 2 for triple jump, etc.) through the mod's configuration file.
Configuration
The mod can be configured by editing the com.actus.lethalcompany.customjump config stored in BepInEx/config.
Note: Only the host's configuration will be applied in the lobby!
maxNumberOfAirJumps
- Controls the number of air jumps.
- Example:
maxNumberOfAirJumps = 2will enable a triple jump (1 ground jump + 2 air jumps). - Default value:
1(double jump).
fallValue
- Determines how far the player can fall while still being able to air jump.
- A higher value (e.g.,
-10f) means you can fall less before air jumping. - A lower value (e.g.,
-20f) allows you to fall more before air jumping. - Note: If your fall value drops below
-35f, you will take fall damage upon landing. - Default value:
-15f.
alwaysAllowJumpsWhenFalling
- If set to
true, thefallValuesetting is ignored, allowing jumps at any fall distance. - If set to
false, the ability to air jump is restricted based onfallValue. - Default value:
false.
jumpPercentage
- Sets the percentage chance that an air jump is executed.
- Valid values range from
0to100and must be whole numbers (decimals like1.5are not allowed):- 0 means no air jump will ever be executed.
- 100 means the air jump will always be executed.
- Values between 1 and 99 determine the probability of an air jump happening (e.g., 50 means there's a 50% chance).
- Default value:
100.
jumpCooldown
- Controls the delay between consecutive air jumps.
- Default Value:
2.5 - Note: To allow spamming jumps, set the cooldown to
0.
Credits
- Author: ActusDev
- Special Thanks to Leopard_V for designing the thumbnail.
Links
Enjoy jumping to new heights in Lethal Company!