Lethal Company
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119KB
Dependency string
ActusDev-Custom_Jump-1.0.3
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CustomJumpMod for Lethal Company

A simple mod that allows configurable jumps (double jump, triple jump, etc.) in Lethal Company.

Features

  • Configurable Jumps: Set the number of air jumps (e.g., 1 for double jump, 2 for triple jump, etc.) through the mod's configuration file.

Configuration

The mod can be configured by editing the com.actus.lethalcompany.customjump config stored in BepInEx/config. Note: Only the host's configuration will be applied in the lobby!

maxNumberOfAirJumps

  • Controls the number of air jumps.
  • Example: maxNumberOfAirJumps = 2 will enable a triple jump (1 ground jump + 2 air jumps).
  • Default value: 1 (double jump).

fallValue

  • Determines how far the player can fall while still being able to air jump.
  • A higher value (e.g., -10f) means you can fall less before air jumping.
  • A lower value (e.g., -20f) allows you to fall more before air jumping.
  • Note: If your fall value drops below -35f, you will take fall damage upon landing.
  • Default value: -15f.

alwaysAllowJumpsWhenFalling

  • If set to true, the fallValue setting is ignored, allowing jumps at any fall distance.
  • If set to false, the ability to air jump is restricted based on fallValue.
  • Default value: false.

jumpPercentage

  • Sets the percentage chance that an air jump is executed.
  • Valid values range from 0 to 100 and must be whole numbers (decimals like 1.5 are not allowed):
    • 0 means no air jump will ever be executed.
    • 100 means the air jump will always be executed.
    • Values between 1 and 99 determine the probability of an air jump happening (e.g., 50 means there's a 50% chance).
  • Default value: 100.

jumpCooldown

  • Controls the delay between consecutive air jumps.
  • Default Value: 2.5
  • Note: To allow spamming jumps, set the cooldown to 0.

Credits

  • Author: ActusDev
  • Special Thanks to Leopard_V for designing the thumbnail.

Links


Enjoy jumping to new heights in Lethal Company!

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