using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomJump.Configuration;
using CustomJump.Generators;
using CustomJump.Managers;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalModpack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalModpack")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c9e559f3-1a56-4209-87b4-08547a8901da")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CustomJump
{
[BepInPlugin("com.actus.lethalcompany.customjump", "Custom Jump Mod", "1.0.3")]
public class CustomJumpBase : BaseUnityPlugin
{
private const string modGUID = "com.actus.lethalcompany.customjump";
private const string modName = "Custom Jump Mod";
private const string modVersion = "1.0.3";
private static string baseFolderPath;
private readonly Harmony harmony = new Harmony("com.actus.lethalcompany.customjump");
internal static ManualLogSource logger;
internal AssetBundle networkAssets;
internal static CustomJumpBase Instance;
internal static ConfigManager ConfigManager { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("com.actus.lethalcompany.customjump");
baseFolderPath = ((BaseUnityPlugin)Instance).Info.Location.TrimEnd("CustomJump.dll".ToCharArray());
ConfigManager = new ConfigManager(((BaseUnityPlugin)this).Config);
networkAssets = AssetBundle.LoadFromFile(Path.Combine(baseFolderPath, "networkasset"));
harmony.PatchAll();
NetcodePatcher();
}
private static void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
}
namespace CustomJump.Patches
{
[HarmonyPatch(typeof(PlayerControllerB), "Update")]
internal class CustomJumpPatch
{
private static int currentNumberOfJumps = CustomJumpBase.ConfigManager.CurrentConfiguration.MaxNumberOfAirJumps;
private static float currentJumpCooldown = 0f;
[HarmonyPostfix]
public static void CustomJump(ref PlayerControllerB __instance, ref bool ___isJumping, ref bool ___isFallingFromJump, ref bool ___isFallingNoJump, ref bool ___isExhausted, ref float ___sprintMeter, ref float ___fallValueUncapped)
{
if (((NetworkBehaviour)__instance).IsOwner)
{
UpdateJumpCooldown();
if (CanPerformJump(__instance, ___isExhausted, ___isFallingFromJump, ___isFallingNoJump, ___fallValueUncapped))
{
ExecuteJump(ref __instance, ref ___sprintMeter, ref ___isJumping);
}
if (__instance.thisController.isGrounded)
{
ResetJumpOnGround();
}
}
}
private static void ExecuteJump(ref PlayerControllerB __instance, ref float sprintMeter, ref bool isJumping)
{
currentNumberOfJumps--;
((MonoBehaviour)__instance).StartCoroutine("PlayerJump");
sprintMeter = Mathf.Clamp(sprintMeter - 0.08f, 0f, 1f);
isJumping = true;
currentJumpCooldown = CustomJumpBase.ConfigManager.CurrentConfiguration.CoolDown;
}
private static bool CanPerformJump(PlayerControllerB __instance, bool isExhausted, bool isFallingFromJump, bool isFallingNoJump, float fallValueUncapped)
{
bool wasPressedThisFrame = ((ButtonControl)Keyboard.current.spaceKey).wasPressedThisFrame;
bool flag = isFallingFromJump || isFallingNoJump;
bool flag2 = currentNumberOfJumps > 0 && !isExhausted;
bool flag3 = flag2 && wasPressedThisFrame && flag;
bool flag4 = CustomJumpBase.ConfigManager.CurrentConfiguration.AlwaysAllowJumpsWhenFalling || fallValueUncapped >= CustomJumpBase.ConfigManager.CurrentConfiguration.FallValue;
return flag3 && flag4 && SecureRandomNumberGenerator.GetRandomNumber(1, 100) <= CustomJumpBase.ConfigManager.CurrentConfiguration.JumpPercentage && currentJumpCooldown <= 0f;
}
private static void UpdateJumpCooldown()
{
if (currentJumpCooldown > 0f)
{
currentJumpCooldown -= Time.deltaTime;
}
}
private static void ResetJumpOnGround()
{
currentJumpCooldown = 0f;
currentNumberOfJumps = CustomJumpBase.ConfigManager.CurrentConfiguration.MaxNumberOfAirJumps;
}
}
[HarmonyPatch]
public class NetworkObjectPatch
{
private static GameObject networkPrefab;
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
public static void Init()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
if (!((Object)(object)networkPrefab != (Object)null))
{
networkPrefab = (GameObject)CustomJumpBase.Instance.networkAssets.LoadAsset("CustomJumpNetworkManager.prefab");
networkPrefab.AddComponent<NetworkHandler>();
NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
CustomJumpBase.logger.LogInfo((object)"NetworkObjectManager set!");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Awake")]
private static void SpawnNetworkObject()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
{
GameObject val = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
val.GetComponent<NetworkObject>().Spawn(false);
CustomJumpBase.logger.LogInfo((object)"NetworkObject SPAWNED!");
}
}
}
[HarmonyPatch(typeof(StartOfRound), "Start")]
internal class StartOfRoundPatch
{
[HarmonyPostfix]
public static void SyncConfigs()
{
NetworkHandler.Instance.RequestServerConfig();
}
}
}
namespace CustomJump.Managers
{
public class NetworkHandler : NetworkBehaviour
{
public static NetworkHandler Instance { get; private set; }
[RuntimeInitializeOnLoadMethod]
internal static void ConfigureRpcHandler()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
CustomJumpBase.logger.LogInfo((object)"[ConfigureRpcHandler] Starting RPC initialization process to ensure proper network communication.");
NetworkManager.__rpc_func_table.Add(881135941u, new RpcReceiveHandler(__rpc_handler_881135941));
NetworkManager.__rpc_func_table.Add(743244665u, new RpcReceiveHandler(__rpc_handler_743244665));
CustomJumpBase.logger.LogInfo((object)"[ConfigureRpcHandler] RPC initialization completed successfully. Network communication is now set up.");
}
public override void OnNetworkSpawn()
{
CustomJumpBase.logger.LogInfo((object)"[OnNetworkSpawn] Initializing NetworkHandler instance. Preparing to set up network behavior and spawn logic.");
if ((Object)(object)Instance != (Object)null && (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer))
{
((Component)Instance).gameObject.GetComponent<NetworkObject>().Despawn(true);
}
Instance = this;
((NetworkBehaviour)this).OnNetworkSpawn();
CustomJumpBase.logger.LogInfo((object)"[OnNetworkSpawn] Initializing NetworkHandler instance. Preparing to set up network behavior and spawn logic.");
}
[ServerRpc(RequireOwnership = false)]
public void RequestServerConfig()
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Invalid comparison between Unknown and I4
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Invalid comparison between Unknown and I4
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(743244665u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 743244665u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ConfigPackage configPackage = CustomJumpBase.ConfigManager.ProvideOriginalConfiruation();
SendConfigToClient(configPackage.MaxNumberOfAirJumps, configPackage.AlwaysAllowJumpsWhenFalling, configPackage.FallValue, configPackage.JumpPercentage, configPackage.CoolDown);
}
}
}
[ClientRpc]
public void SendConfigToClient(int maxNumberOfAirJumps, bool alwaysAllowJumpsWhenFalling, float fallValue, int jumpPercentage, float coolDown, ClientRpcParams rpcParams = default(ClientRpcParams))
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Invalid comparison between Unknown and I4
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(881135941u, rpcParams, (RpcDelivery)0);
FastBufferWriter val2 = val;
((FastBufferWriter)(ref val2)).WriteValueSafe<int>(ref maxNumberOfAirJumps, default(ForPrimitives));
val2 = val;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref alwaysAllowJumpsWhenFalling, default(ForPrimitives));
val2 = val;
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref fallValue, default(ForPrimitives));
val2 = val;
((FastBufferWriter)(ref val2)).WriteValueSafe<int>(ref jumpPercentage, default(ForPrimitives));
val2 = val;
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref coolDown, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val, 881135941u, rpcParams, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
CustomJumpBase.logger.LogInfo((object)("[Client] Received config from server!\nmaxNumberOfAirJumps: " + maxNumberOfAirJumps + "\nalwaysAllowJumpsWhenFalling: " + alwaysAllowJumpsWhenFalling + "\nfallValue: " + fallValue + "\njumpPercentage " + jumpPercentage + "\nCoolDown: " + coolDown));
CustomJumpBase.ConfigManager.ChangeCurrentConfiguration(maxNumberOfAirJumps, alwaysAllowJumpsWhenFalling, fallValue, jumpPercentage, coolDown);
}
}
}
private static void __rpc_handler_743244665(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)1;
((NetworkHandler)(object)target).RequestServerConfig();
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_881135941(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
FastBufferReader val = reader;
int maxNumberOfAirJumps = default(int);
((FastBufferReader)(ref val)).ReadValueSafe<int>(ref maxNumberOfAirJumps, default(ForPrimitives));
val = reader;
bool alwaysAllowJumpsWhenFalling = default(bool);
((FastBufferReader)(ref val)).ReadValueSafe<bool>(ref alwaysAllowJumpsWhenFalling, default(ForPrimitives));
val = reader;
float fallValue = default(float);
((FastBufferReader)(ref val)).ReadValueSafe<float>(ref fallValue, default(ForPrimitives));
val = reader;
int jumpPercentage = default(int);
((FastBufferReader)(ref val)).ReadValueSafe<int>(ref jumpPercentage, default(ForPrimitives));
val = reader;
float coolDown = default(float);
((FastBufferReader)(ref val)).ReadValueSafe<float>(ref coolDown, default(ForPrimitives));
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)2;
((NetworkHandler)(object)target).SendConfigToClient(maxNumberOfAirJumps, alwaysAllowJumpsWhenFalling, fallValue, jumpPercentage, coolDown);
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)0;
}
}
}
}
namespace CustomJump.Generators
{
internal class SecureRandomNumberGenerator
{
public static int GetRandomNumber(int minInclusive, int maxInclusive)
{
using RNGCryptoServiceProvider rNGCryptoServiceProvider = new RNGCryptoServiceProvider();
byte[] array = new byte[4];
rNGCryptoServiceProvider.GetBytes(array);
int num = BitConverter.ToInt32(array, 0) & 0x7FFFFFFF;
return minInclusive + num % (maxInclusive - minInclusive + 1);
}
}
}
namespace CustomJump.Configuration
{
public class ConfigManager
{
private ConfigFile bepInExConfig;
private ConfigPackage originalConfiguration;
public ConfigPackage CurrentConfiguration { get; private set; }
public ConfigManager(ConfigFile bepInExConfig)
{
this.bepInExConfig = bepInExConfig;
originalConfiguration = LoadConfig();
CurrentConfiguration = ProvideOriginalConfiruation();
}
public void ChangeCurrentConfiguration(int maxNumberOfAirJumps, bool alwaysAllowJumpsWhenFalling, float fallValue, int jumpPercentage, float coolDown)
{
CurrentConfiguration = new ConfigPackage(maxNumberOfAirJumps, alwaysAllowJumpsWhenFalling, fallValue, jumpPercentage, coolDown);
}
public ConfigPackage ProvideOriginalConfiruation()
{
return new ConfigPackage(originalConfiguration.MaxNumberOfAirJumps, originalConfiguration.AlwaysAllowJumpsWhenFalling, originalConfiguration.FallValue, originalConfiguration.JumpPercentage, originalConfiguration.CoolDown);
}
private ConfigPackage LoadConfig()
{
int value = bepInExConfig.Bind<int>("General", "maxNumberOfAirJumps", 1, "Set the max number of air jumps (1 = double jump, 2 = triple jump, etc.)").Value;
bool value2 = bepInExConfig.Bind<bool>("General", "alwaysAllowJumpsWhenFalling", false, "Allows jumping while falling.").Value;
float value3 = bepInExConfig.Bind<float>("General", "fallValue", -15f, "Sets the fall value. This value is ignored when alwaysAllowJumpsWhenFalling is set to true!\nA higher number (e.g., -10) means you can fall less before being able to air jump.\nA lower number (e.g., -20) allows you to fall more before being able to air jump.\nNote: For reference, if your player model reaches a fall value below -35, you will take fall damage upon landing.").Value;
int value4 = bepInExConfig.Bind<int>("General", "jumpPercentage", 100, "The percentage chance that an air jump is executed (0 = never, 100 = always).").Value;
float value5 = bepInExConfig.Bind<float>("General", "coolDown", 2.5f, "Sets the cooldown of the next air jump.\nNote: To allow spamming jumps, set the cooldown to 0.").Value;
return new ConfigPackage(value, value2, value3, value4, value5);
}
}
public class ConfigPackage
{
public int MaxNumberOfAirJumps { get; private set; }
public bool AlwaysAllowJumpsWhenFalling { get; private set; }
public float FallValue { get; private set; }
public int JumpPercentage { get; private set; }
public float CoolDown { get; private set; }
public ConfigPackage(int maxNumberOfAirJumps, bool alwaysAllowJumpsWhenFalling, float fallValue, int jumpPercentage, float coolDown)
{
MaxNumberOfAirJumps = maxNumberOfAirJumps;
AlwaysAllowJumpsWhenFalling = alwaysAllowJumpsWhenFalling;
FallValue = fallValue;
JumpPercentage = jumpPercentage;
CoolDown = coolDown;
}
}
}