using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AlVemod.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AlVemod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AlVemod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8536d0b0-f6b1-4211-8173-2bab3dfa574a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AlVemod
{
[BepInPlugin("Kentaki.AliVeyselMod", "AliVeyselMod", "1.2.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "Kentaki.AliVeyselMod";
private const string modName = "AliVeyselMod";
private const string modVersion = "1.2.0";
private readonly Harmony harmony = new Harmony("Kentaki.AliVeyselMod");
public static AudioClip AngeredAudio;
public static AudioClip[] CrawlerScream;
public static AudioClip[] LootBugSound;
internal ManualLogSource mls;
private static Plugin Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Kentaki.AliVeyselMod");
mls.LogInfo((object)"Thumper, Bracken and LootBug Sounds loaded");
string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "aliveyselsounds.bundle");
AssetBundle val = AssetBundle.LoadFromFile(text);
List<AudioClip[]> list = new List<AudioClip[]>
{
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat1.wav"),
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat2.wav"),
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat3.wav"),
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat4.wav"),
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat5.wav"),
val.LoadAssetWithSubAssets<AudioClip>("Assets/cat6.wav")
};
LootBugSound = list[Random.Range(0, list.Count)];
AngeredAudio = val.LoadAsset<AudioClip>("Assets/ProwlerBracken.wav");
CrawlerScream = val.LoadAssetWithSubAssets<AudioClip>("Assets/HogRider.wav");
harmony.PatchAll(typeof(BrackenPatch));
harmony.PatchAll(typeof(ThumperPatch));
harmony.PatchAll(typeof(LootBugPatch));
}
}
}
namespace AlVemod.Patches
{
[HarmonyPatch(typeof(FlowermanAI))]
internal class BrackenPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void ChangeBrackenSound(FlowermanAI __instance)
{
__instance.creatureAngerVoice.volume = 10f;
((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = Plugin.AngeredAudio;
}
}
[HarmonyPatch(typeof(HoarderBugAI))]
internal class LootBugPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void ChangeLootBugSound(HoarderBugAI __instance)
{
__instance.chitterSFX = Plugin.LootBugSound;
}
}
[HarmonyPatch(typeof(CrawlerAI))]
internal class ThumperPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void ChangeThmperScream(CrawlerAI __instance)
{
__instance.longRoarSFX = Plugin.CrawlerScream;
}
}
}