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Decompiled source of AlVemod v1.2.0
AlVemod.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using AlVemod.Patches; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AlVemod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AlVemod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8536d0b0-f6b1-4211-8173-2bab3dfa574a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace AlVemod { [BepInPlugin("Kentaki.AliVeyselMod", "AliVeyselMod", "1.2.0")] public class Plugin : BaseUnityPlugin { private const string modGUID = "Kentaki.AliVeyselMod"; private const string modName = "AliVeyselMod"; private const string modVersion = "1.2.0"; private readonly Harmony harmony = new Harmony("Kentaki.AliVeyselMod"); public static AudioClip AngeredAudio; public static AudioClip[] CrawlerScream; public static AudioClip[] LootBugSound; internal ManualLogSource mls; private static Plugin Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Kentaki.AliVeyselMod"); mls.LogInfo((object)"Thumper, Bracken and LootBug Sounds loaded"); string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "aliveyselsounds.bundle"); AssetBundle val = AssetBundle.LoadFromFile(text); List<AudioClip[]> list = new List<AudioClip[]> { val.LoadAssetWithSubAssets<AudioClip>("Assets/cat1.wav"), val.LoadAssetWithSubAssets<AudioClip>("Assets/cat2.wav"), val.LoadAssetWithSubAssets<AudioClip>("Assets/cat3.wav"), val.LoadAssetWithSubAssets<AudioClip>("Assets/cat4.wav"), val.LoadAssetWithSubAssets<AudioClip>("Assets/cat5.wav"), val.LoadAssetWithSubAssets<AudioClip>("Assets/cat6.wav") }; LootBugSound = list[Random.Range(0, list.Count)]; AngeredAudio = val.LoadAsset<AudioClip>("Assets/ProwlerBracken.wav"); CrawlerScream = val.LoadAssetWithSubAssets<AudioClip>("Assets/HogRider.wav"); harmony.PatchAll(typeof(BrackenPatch)); harmony.PatchAll(typeof(ThumperPatch)); harmony.PatchAll(typeof(LootBugPatch)); } } } namespace AlVemod.Patches { [HarmonyPatch(typeof(FlowermanAI))] internal class BrackenPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ChangeBrackenSound(FlowermanAI __instance) { __instance.creatureAngerVoice.volume = 10f; ((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = Plugin.AngeredAudio; } } [HarmonyPatch(typeof(HoarderBugAI))] internal class LootBugPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ChangeLootBugSound(HoarderBugAI __instance) { __instance.chitterSFX = Plugin.LootBugSound; } } [HarmonyPatch(typeof(CrawlerAI))] internal class ThumperPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ChangeThmperScream(CrawlerAI __instance) { __instance.longRoarSFX = Plugin.CrawlerScream; } } }