Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NoQuota v1.0.1
NoQuotaMod.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoQuotaMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoQuotaMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("75e77fb0-2723-4c47-b2f8-6fe0cf1a6190")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoQuotaMod { [BepInPlugin("alexthedragon.noquotamod", "NoQuota", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string modGUID = "alexthedragon.noquotamod"; private const string modName = "NoQuota"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("alexthedragon.noquotamod"); public static ManualLogSource logger; private void Awake() { logger = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"NoQuota loaded correctly!"); } } } namespace NoQuotaMod.Patches { [HarmonyPatch(typeof(StartOfRound))] public class StartOfRoundPatch { [HarmonyPatch("PassTimeToNextDay")] [HarmonyPostfix] public static void NotFired() { if (TimeOfDay.Instance.timeUntilDeadline <= 0f && TimeOfDay.Instance.profitQuota - TimeOfDay.Instance.quotaFulfilled >= 0) { TimeOfDay.Instance.quotaFulfilled = TimeOfDay.Instance.profitQuota; } } } }