using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BadCompanyIntro")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BadCompanyIntro")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ea8b0258-90c6-46d8-b73d-a1e551408823")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BadCompanyIntro;
[BepInPlugin("Aloha.BadCompanyIntro", "Bad Company Intro Speech", "1.0.0")]
public class MainClass : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("Aloha.BadCompanyIntro");
internal static AudioClip[] NewMusic;
private void Awake()
{
string pluginPath = Paths.PluginPath;
string text = pluginPath + "\\Aloha-BadCompanyIntro\\badcomp";
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val == (Object)null)
{
}
NewMusic = val.LoadAssetWithSubAssets<AudioClip>("assets/sounds/badcompany.mp3");
harmony.PatchAll();
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class Patches
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(StartOfRound __instance)
{
__instance.shipIntroSpeechSFX = MainClass.NewMusic[0];
}
}
public class PluginDetails
{
public const string modGUID = "Aloha.BadCompanyIntro";
public const string modName = "Bad Company Intro Speech";
public const string modVersion = "1.0.0";
}