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Decompiled source of NeruPlush v1.0.0
Neruplushvorias.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Neruplushvorias")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Neruplushvorias")] [assembly: AssemblyTitle("Neruplushvorias")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace NeruPlushVorias { public class FlopSoundScrap : MonoBehaviour { public AudioSource audioSource; } [HarmonyPatch(typeof(GrabbableObject), "ItemActivate")] public static class ItemActivatePatch { private static void Postfix(GrabbableObject __instance, bool buttonDown) { if (!buttonDown) { return; } FlopSoundScrap component = ((Component)__instance).GetComponent<FlopSoundScrap>(); if (!((Object)(object)component == (Object)null) && !((Object)(object)component.audioSource == (Object)null)) { if (component.audioSource.isPlaying) { component.audioSource.Stop(); } else { component.audioSource.Play(); } } } } [BepInPlugin("malco.NeruPlushVorias", "Neru Plush", "0.0.1")] public class Plugin : BaseUnityPlugin { private const string GUID = "malco.NeruPlushVorias"; private const string NAME = "Neru Plush"; private const string VERSION = "0.0.1"; public static AudioClip flopClip; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("malco.NeruPlushVorias"); val.PatchAll(); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "itemvorias"); AssetBundle val2 = AssetBundle.LoadFromFile(text); Item val3 = val2.LoadAsset<Item>("Assets/NeruS/NeruSItem.asset"); flopClip = val2.LoadAsset<AudioClip>("Assets/NeruS/floperajp.mp3"); GameObject spawnPrefab = val3.spawnPrefab; FlopSoundScrap flopSoundScrap = spawnPrefab.AddComponent<FlopSoundScrap>(); AudioSource val4 = spawnPrefab.AddComponent<AudioSource>(); val4.clip = flopClip; val4.playOnAwake = false; val4.spatialBlend = 1f; val4.maxDistance = 15f; val4.rolloffMode = (AudioRolloffMode)1; val4.volume = 0.4f; flopSoundScrap.audioSource = val4; NetworkPrefabs.RegisterNetworkPrefab(spawnPrefab); Utilities.FixMixerGroups(spawnPrefab); Items.RegisterScrap(val3, 20, (LevelTypes)(-1)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Neru Plush loaded with sound"); } } }