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Decompiled source of ReverbRemoval v1.0.0
ReverbRemoval.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("ReverbRemoval")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Remove Reverb Zones for hard-of-hearing accessibility.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ReverbRemoval")] [assembly: AssemblyTitle("ReverbRemoval")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ReverbRemoval; [HarmonyPatch(typeof(OccludeAudio))] internal class OccludeAudioPatch { [HarmonyPrefix] [HarmonyPatch("Update")] private static void UpdatePrefix(ref OccludeAudio __instance) { __instance.useReverb = false; if (Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<AudioReverbFilter>())) { ((Behaviour)((Component)__instance).gameObject.GetComponent<AudioReverbFilter>()).enabled = false; } } } [BepInPlugin("ReverbRemoval", "ReverbRemoval", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading a mod by swAAn\n\n _\n ,-\"\" \"\".\n ,' ____ `.\n ,' ,' `. `._\n (`. _..--.._ ,' ,' \\ \\\n (`-.\\ .-\"\" \"\"' / ( d _b\n (`._ `-\"\" ,._ ( `-( \\\n <_ ` ( <`< \\ `-._\\\n <`- (__< < :\n (__ (_<_< ;\n `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Harmony val = new Harmony("ReverbRemoval"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ReverbRemoval is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "ReverbRemoval"; public const string PLUGIN_NAME = "ReverbRemoval"; public const string PLUGIN_VERSION = "1.0.0"; }