Lethal Company
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Latest version
1.1.0
Last Updated
First Uploaded
Downloads
199
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0
Size
92KB
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Required mods (76)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.1
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.4.1
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
Update the Performance Report to include new information, such as the cause of death.
Version:1.4.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.4.2
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.2.4
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Replace dropship music with the chipi chipi cat song
Version:2.0.1
Disables the broken update checker for EmployeeAssignments.
Version:1.0.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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