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EnemySkinKitTestBranch
Toolkit for making enemy skins in the unity editorChangelog
1.0.6
- Fixed crash when spider would not be assigned certain sound effects
1.0.5
- Fixed crash when snare flea would cling to the ceiling without a replaced sound effect.
- Fixed bug where ghost girl was visible to players not being haunted.
- Fixed mod building error message on file delete
1.0.4
- Added export settings to readme.
1.0.3
- Corrected some mismatched sounds.
1.0.2
- Fixed broken manifest.
1.0.1
- Fixed code generation to include default skin configurations.
1.0.0
- Added Default Skins and Skinners for the Old Bird and Butler.
- Reworked sounds to be more comprehensive. Most if not all previously excluded sounds that are in AnimationEvent objects, EnemyType scriptable objects, BehaviourState objects, MiscellaneousAnim objects, or unaccounted for AudioSource components have now been included in the default skins. Removed muting of creature voice and creature sfx as they should now be unecessary for complete sound replacement. Any sounds that require it will now be played using events.
- Added default skin configs to the codeless mod file generator.
0.2.8
- Fixed ghost girl skins not disappearing when the vanilla ghost girl would.
0.2.7
- First usable version
