Lethal Company
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Date Uploaded
3 years ago
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67KB
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Anxiety-LethalRx-1.0.50

Lethal Rx 1.0.50

If you experience any issues: I recommend creating a new profile for this modpack to make sure other mods you may already have aren't causing problems.

Note:
Update Everything after installing modpack when prompted unless otherwise noted

Changelog

1.0.50
  • There is now a chance for basic tools to spawn in dungeons
  • Coils heads are now a bit more sociable
  • The company now condones gambling!
  • New selltracker at the company
  • Lootbugs are learning...
  • proper version notes soon!
1.0.44
1.0.45
  • Removed TooManyEmotes due overlap.
  • If "F" does an emote, you will need to go into the in-game keybind menu and change the random emote key.
Removed
Cosmetics  
        Too Many Emotes
1.0.44
  • More Emotes! Finally tracked down an emote mod I'd been looking for. turns out it's called BadAssCompany.
  • Also added LethalConfig so you no longer have to edit config files via modmanager/directly. Just use the LethalConfig option on the main menu and you can change keybinds and all that jazz. This was actually a dependency for BadAssCompany, but it's cool enough I thought it was worth a mention here.
Added Mods
Dependencies  
        BetterItemScan Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
        LethalCompany_InputUtils Utilities for creating InputActions and having them be accessible in game
        Lethal Emotes API API for adding emotes to Lethal Company
    Cosmetics
        BadAssCompany Hit "C" in game and click "customize" in the top-right corner to click-and-drag emotes onto your emote wheel for this mod. All other options are also present in this menu.

Emotes synced to animated health indicator. Volume control for said emotes (they play music). DMCA options as well.

1.0.43

Notes

Just a hotfix. Removed some mods that were having overlaps and causing issues with scanning.

Removed Mods
        BetterItemScan Overlapped with some functions of GeneralImprovements and some other mods.
        IntroTweaks Seems to be the cause of a lot of crashing on the host side.
1.0.42 Reupload because Thunderstore fucked up the version order agian somehow. Also fixed an issue with the readme.
1.0.4

Version Notes


This update mainly adds more suits, cosmetics and support for them where it was lacking prior.

Also added a few QoL improvements like the ability to see the clock while inside the ship. This one's a bit of a test build, so good luck!

Changes in 1.0.4

Tested on Lethal Company Version: v49

  • Clock now visible while inside the ship.
  • Dev splash screens are now skipped by default by IntroTweaker.
  • several new suits, as well as expanded support thereof (more materials).
  • began introduction of formatting overhaul to readme and changelog.
  • Many more fixes and QoL changes listed in their respective mod descriptions below!!

To Do:

  • Plan on testing out LateCompany again now that it's been updated, so that may return in the next version, depending on how it does.
  • update and reformat master modlist (Sorry it's still out of date. I work full time. Use the change logs for now!)

1.0.4 Total Mod Count: 54

Added Mods
Dependencies                 
        More Materials              expanded material types for some of suit mods.
                
    Quality of Life                 
        Suit Saver              Saves last used suit.
                
        IntroTweaks              Removed Dev splash screens and aligned some menu elements that were previously misaligned. Options can be changed in the config file.
                          
        ShipClock              Clock now visible while inside ship. Felt like a strange and arbitrary limitation to me. Mostly to make the person on radar duty's life a bit easier.
        
    Cosmetics                 
        Custom Fun Suits              Adds a selection of fun suits
                
        SaiCosmetics Adds a few cosmetics to MoreCompany. Will be updated regularly
        WackyCosmetics A cosmetics addon for MoreCompany
        MoreHead More cosmetics for MoreCompany
Removed Mods                 
        Boombox Sync Fix              Didn't really seem to work properly.
                
Changes in 1.0.31

Tested with Lethal Company v45

Hotfix. Last version didn't seem to upload proplerly. Also fixed some inconsistencies in the readme.

Changes in 1.0.3

Tested with Lethal Company v45

  • Removed unnecessary config files and most keybinds should no longer be overwritten if updating over an existing profile. (all of them should be fixed now, but some of the emote ones may need to be re-bound after updating if you had changed from default.)

  • There was an overlap between Coroner and Better EXP so Coroner has been removed for compatibility. Also added the slime taming fix as well as Diversity which adds some AI behaviors to some enemies though that should all be flavor and not affect balance on enemy difficulty.

  • Actually updated the readme properly this time. Mod table/descriptions below should all be up to date. If you have any issues with any mods, it's likely I've addressed it in the notes for the mod on the table below.

  • Trying to cut down modpack size so this and several custom sound mods that weren't properly functioning have been removed. Feel free to keep them if you want though by installing the update over the previous versions' profile Going to try and work on getting these back and working once I've nailed down a more stable configuration overall.

Removed mods

  • LandmineFartReverb
  • LC Sound Tool
  • Custom Boombox Music Fixed

Added Mods (See table below for more information on each)

  • BetterItemScan
  • TooManyEmotes
  • EmployeeAssignments
  • LetMeLookDown
  • JumpDelayPatch
  • FixCentipedeLag
  • Diversity
  • Hold_Scan_Button
  • Lethal_Company_Enhancer
  • LethalRadiation
  • BetterEXP
  • SlimeTamingFix
  • FairAI
Changes in 1.0.21

Tested with Lethal Company v45

Hotfix. uploaded properly updated manifest (forgot to remove some in previous upload)

Changes in 1.0.2

Tested with Lethal Company v45

Trying to strip this down to have less unneeded or unused mods and configs so that the updates don't mess up everyone's settings.

Also adding a few mods to see how they affect the overall balance as well as some QoL stuff that doesn't mitigate difficulty too much and some fixes. Also tweaked balance on some of the LethalExpansion settings.

Tested on Lethal Company v45

Added the following mods:

  • LethalRadiation
  • FixCentipedeLag
  • LetMeLookDown
  • Jump Delay Patch
  • Hold_Scan_button
  • Lethal Company Enhancer
  • Employee Assignments
  • Too Many Emotes
  • BetterItemScan
  • Coroner
  • BetterEXP
  • Clementinise-CustomSounds-2.2.0
Changes in 1.0.1

Tested with Lethal Company v45

  • nothing much, just removed all the mods I have deactivated since I did not realize it wouldn't sync the actived/deactivated state from my own settings. Also got rid of vegeta because it was far too much filesize bloat for how little it really added.

Removed the following mods:

- CustomBoomboxMusicFixed
- GameMaster
- Lethal_Admin
- MoreMonsters
- TerminalApi
- Vegeta (extra planet)
- Angry British Bug
  • this is just a quick update to fix my initial mistake. Going to try and tackle errors sometime in the next couple weeks as time permits.

  • initial release. super unorganized currently, just an easier method than repeatedly sharing profile codes via discord.

  • Tested on v45

OUT OF DATE TABLE - WILL UPDATE SOON! **Legend:** **+** = Mod Active **\-** Mod Not Active **x** = removed **!!** = Double check these settings match in the "Edit Config" file for the mod in question.
Status Mod Description Notes
+ BepInEx-BepInExPack-5.4.2100 BepInEx pack for Mono Unity games. Required for basically all of these mods.
+ Pooble-LCBetterSaves-1.6.1 Save manager. Allows more save files and also adds buttons to the left and right of each save file with options to delete and stuff. Also gives "new game" option so you can start a fresh save more easily. If save menu gets cluttered, you can delete any saves you don't need by clicking the X button to the right of the highlighted save file.Can also rename saves with the "I" icon next to the save you want to edit
+ x753-More_Suits Adds more suits to choose from, and can be used as a library to load your own suits! Required for most of suit mods.
+ Evaisa-HookGenPatcher-0.0.5 Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase. Required for Lategame Upgrades, LethalLib, LethalThings and MirrorDecor
+! Evaisa-LethalThings-0.8.8 Adds 9 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.(customize by editing config. Host settings apply to whole lobby) I have this set to add the following; [Furniture: Rugs, Fatalities Sign, Dart Board] [Items: Hacking Tool, Flare gun, Flare gun ammo][Misc: Electrocution from putting conductive items in charger = true, Disable Overlapping Mod Content = true][Scrap: Maxwell, Glizzy, revolver, gremlin energy][Traps: Teleporter traps = false]
+! Sligili-More_Emotes-1.2.2 Adds more emotes - reset 1-8 as quick emote keys. Can also use V for emote wheel. !!Can customize hotkeys in config
+ FlipMods-ReservedItemSlotCore-1.7.3 Adds reserved slots for Walkie/Flashlight hold Left Alt to focus reserved slots, and scroll while held to swap active slot. Customizable with config
+ FlipMods-ReservedWalkieSlot Gives a free, dedicated Walkie slot on the right side of your screen. You can press [X] to activate and speak into the Walkie at anytime. Can change hotkeys in config.
+ FlipMods-ReservedFlashlightSlot-1.5.3 Gives a free, dedicated Flashlight slot on the right side of your screen. You can press [F] to activate the Flashlight at anytime. Customizable with config
+! FlipMods-HotbarPlus-1.4.6 Improvements/configuration options for hotbar slots and their selection methods. !!May need to set hotbar scroll direction to "true" and set UseHotbarNumberHotkeys to false in config on thunderstore. These are listed under "Client-Side" so I doubt they'll default to my settings? Will have to test. [Disabled number keys for selecting corresponding hotbar slots to allow for emotes as I couldn't find a good alternative hotkey for all of them. If I can figure out how to make a two-button hotkey I may change this to Shift+1-7 for quick emotes, and re-enable hotbar selection via numbers. Will mess with this in the future.]
+ Evaisa-LethalLib-0.10.0 modding tools for Lethal Company Required for Lategame Upgrades, LethalThings, and MirrorDecor
+ quackandcheese-MirrorDecor-1.2.1 Adds purchasable working mirror decor item.
+ sunnobunno-ScalingStartCredits-1.0.1 Scales up starting credit amount based on configurable thresholds Currently set to add 15 credits for every player over 4 to keep in line with vanilla balance
+ x753-Mimics-2.3.0 Adds mimics that impersonate items I think? May remove if it ends up too tough.
+ RugbugRedfern-Skinwalkers-2.0.1 Captures audio from players in multiplayer and uses those for monster audio occasionally to mess with players. Fun but not required. Can disable on profile modlist
+ notnotnotswipez-MoreCompany-1.7.2 Lobby player count expansion mod. UI broken in some cases when over 8 players.
+ Blorb-WeatherMultipliers-1.1.0 Moons with active weather will contain scrap with higher value. Multipliers are fully editable in the config file. Host settings apply for whole lobby
+ CoNcept_Temple_Modding-Scooby_Doo_Crew_Suits-1.0.4 Adds Scooby-Doo themed suits Zoinks!
+ Verity-TooManySuits-1.0.4 More Suits Addon which adds pages to the suit rack. Edit config to change keybinds for next/previous page for suit selection as well as the font size for the page menu.
+ Cabbage_Game-Boner_Suits_Booster_Pack_1-1.1.0 +10 outfits for Boner Suits Mod
+ Cabbage_Game-Boner_Suits-1.1.5 Adds suits. Unsure which ones/how many.
+ HolographicWings-LethalExpansion-1.3.9 Adds several settings and features, it comes with an SDK to add new Scraps and Moons yourself. Syncs all settings from host. NEAT INFO: Can be customized form the "mod settings" option on the Lethal Company main menu if you want to tweak anything on games that you host. (Customizing this will not break anything if the host has different settings as all world-generation happens on the host device.)
+ sfDesat-Orion-1.1.0 Adds the moons Wateridge, Orion, and Christmas Village. (Also test, but that's not supposed to be there. Maybe I can figure out how to disable it in the future.)
+ TheBeeTeam-LandmineFix-1.0.0 Fixes glitch in Lethal Company v45 that causes landmines to explode when stepped on, rather than when weight is removed as you step off of it. Configured so items 16lbs or more can be dropped on the mine after stepped on to allow you to step off of the mine without blowing it up.)
+ tinyhoot-ShipLoot-1.0.0 Adds a readout for the total value of all scrap on ship when scanning (right-click)
+ RickArg-Helmet_Cameras-2.1.5 2nd monitor displays helmet cam feed from targeted player.
+ Suskitech-AlwaysHearActiveWalkies-1.4.3 walkie talkies still make sound normally when dropped before turning them off.
+ malco-Lategame_Upgrades-2.8.5 Adds ship and player upgrades with the goal of giving players more to do late-game Open store by typing "lgu" or "lategame upgrades" into terminal
+ anormaltwig-LateCompany-1.0.9 Allows players to join without the need to restart lobby Players can only join while ship is in-orbit with settings as-is (changing this may cause instability)
+ FutureSavior-Boombox_Sync_Fix-1.1.2 fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
+ Steven-Custom_Boombox_Music Allows you to use your own music in the boombox. You can add your own .mp3/.wav/.ogg files to {your install drive}: \Users{your windows username}]\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Lethal Rx\BepInEx\Custom Songs\Boombox Music [NOTE: You can keep original songs in rotation by chaging the defaultsongs setting in the config to "True"] (Still trying to get this one working with syncing custom songs/sounds between the host/client.)
- F4M_Creations-Vegeta-0.69.3 Planet addition mod that seems pretty popular Will add and test once I verify the base modpack is functional
+ Diversify Tweaks to enemy AI Host controlled. Edit to taste if you want to change it for your games.
+ SimeTamingFix Fixes base game bug where the slime would not properly enter the "taming" state under the correct circumstances, and needed to be hit with a shovel to initiate it's anger timer and let it run out before it would work. Now works without violence!
+ LethalRadiation Adds repercussions for removing the apparatus While it sounds scary, the damage happens on the hour, and increase from the base of 10 by 1 each hour after the artifact is pulled. Blurring also ticks upon the hour. All effects are only within the facility.
+ BetterExp Expanded EXP system.
+ Hold Scan button Hold right-click to repeatedly scan instead of giving yourself RSI
+ FixCentipedeLag Fixes bug where centipedes (snare fleas) would be come stuck and lag the game by deleting them when this occurs.
+ FairAI Traps no longer discriminate between players and enemies! Disabled the enemies that don't make sense, mainly the locusts.
+ TooManyEmotes Adds 100 emotes as well as a rarity system. Uses separate "emote credit" pool to buy them instead of wasting actual credits. access via "emotes" on the terminal in the ship
+ Lethal Company Enhancer Various tweaks to the game. **Important:**This one has a lot of potential overlaps with Lethal Expansion if you mess with the config. Make sure that Lethal Expansion doesn't already do what you're looking before before you edit this mod's config.
+ JumpDelayPatch Removes artifical delay in jump Host controlled
+ LetMeLookDown Allows the player to look all the way down! Host controlled
- EmployeeAssignments Adds small tasks for employees to fulfill and get extra credits! Removed due to conflict with BetterExp
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