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Decompiled source of AouldsTweaks v1.0.1
AouldsTweaks.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using AouldsTweaks.Patches; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AouldsTweaks")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AouldsTweaks")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("bf41b0dc-196a-44fc-9dc9-c6fce1049972")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace AouldsTweaks { [BepInPlugin("Aouldrain.AouldsTweaks", "AouldsTweaks", "0.1.1")] public class AouldsTweaksBase : BaseUnityPlugin { private const string modGUID = "Aouldrain.AouldsTweaks"; private const string modName = "AouldsTweaks"; private const string modVersion = "0.1.1"; private readonly Harmony harmony = new Harmony("Aouldrain.AouldsTweaks"); private static AouldsTweaksBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Aouldrain.AouldsTweaks"); mls.LogInfo((object)"Big Booty Bitches be like"); mls.LogInfo((object)".▄▄▄·.......▄•.▄▌▄▄▌..·▄▄▄▄..▄▄▄...▄▄▄·.▪...▐.▄."); mls.LogInfo((object)"▐█.▀█.▪.....█▪██▌██•..██▪.██.▀▄.█·▐█.▀█.██.•█▌▐█"); mls.LogInfo((object)"▄█▀▀█..▄█▀▄.█▌▐█▌██▪..▐█·.▐█▌▐▀▀▄.▄█▀▀█.▐█·▐█▐▐▌"); mls.LogInfo((object)"▐█.▪▐▌▐█▌.▐▌▐█▄█▌▐█▌▐▌██..██.▐█•█▌▐█.▪▐▌▐█▌██▐█"); mls.LogInfo((object)".▀..▀..▀█▄▀▪.▀▀▀..▀▀▀.▀▀▀▀▀•..▀..▀.▀..▀.▀▀▀▀▀.█▪"); mls.LogInfo((object)"AouldsTweaks Version [0.1.1] has successfully loaded."); harmony.PatchAll(typeof(AouldsTweaksBase)); harmony.PatchAll(typeof(PlayerControllerPatch)); harmony.PatchAll(typeof(Minefix)); } } } namespace AouldsTweaks.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void weightSprintPatch(ref float ___carryWeight, ref float ___sprintMeter) { if (___carryWeight == 1f) { ___sprintMeter += 0.001f; } } public override bool Equals(object obj) { return base.Equals(obj); } public override int GetHashCode() { return base.GetHashCode(); } public override string ToString() { return base.ToString(); } } [HarmonyPatch(typeof(Landmine))] internal class Minefix { [HarmonyPatch("OnTriggerEnter")] [HarmonyPrefix] private static bool TriggerEnterPrefix(ref Collider other, ref bool ___localPlayerOnMine, Landmine __instance) { if (((Component)other).CompareTag("Player")) { __instance.mineAudio.PlayOneShot(__instance.minePress); WalkieTalkie.TransmitOneShotAudio(__instance.mineAudio, __instance.minePress, 1f); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)(object)GameNetworkManager.Instance.localPlayerController) { ___localPlayerOnMine = false; return false; } return true; } return true; } [HarmonyPatch("TriggerMineOnLocalClientByExiting")] [HarmonyPrefix] private static void MineExitPrefix(Landmine __instance, ref bool ___hasExploded, ref bool ___sendingExplosionRPC, ref bool ___localPlayerOnMine) { if (!___hasExploded && !___localPlayerOnMine) { __instance.SetOffMineAnimation(); ___sendingExplosionRPC = true; __instance.ExplodeMineServerRpc(); } } } }