Lethal Company
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Latest version
0.0.1
Last Updated
First Uploaded
Downloads
118
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0
Size
119KB
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Required mods (119)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Reduces stuttering during level loading
Version:0.1.22
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
More counterplay for some Lethal Company mobs
Version:1.4.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Vanilla Friendly Additions. 50 new scrap items
Version:0.1.8
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.15
Fixes several problems with mask items and masked enemies.
Version:1.2.2
For all my fellas
Version:1.2.2
Lets players freecam on death as a ghost and do various interactions.
Version:1.1.1
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.3
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
More Blue Archive models
Version:2.1.0
The Dark World from Deltarune Chapter 2, as a Lethal Company Interior!
Version:1.1.4
A Facility-like dungeon with elements of Hydro plants.
Version:1.2.2
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