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RND

[v69] You have been specially assigned to sample the wonderful worlds around the Thistle Nebula!

CHANGELOG

1.2.0: Restructuring and Debugging

  • Migrated dungeon injections from Central Config to Lethal Level Loader
    • This might fix several desync issues I have seen and have had reports of. Let me know if they still occur.
  • Added more RND assets:
    • Ambient music for Snow moons. If you are gonna stay outside, it better feel cold audibly.
    • Voice lines for 0 days left to quota, and FIRED
  • Made solo play overall harder:
    • Dungeons now have a minimum scaling of 0.8 times the original size for 1 player (was like 0.6 originally).
    • This will spread out scrap and enemies. And make the apparatus more difficult to track down.
  • Changed solace's difficulty rating from B-? to just B-. It just looked like an outlier, and the lore implications have already been removed.
  • Adjusted moon descriptions for rosie's moons. Awesome lore, but it isn't consistent with the other moons. Left some of the important notes though.
  • Changed Terra rebalance config to remove conflict potential with buttery rebalance.
  • Changed buttery rebalance config to remove conflicts with Central Config.
  • Fixed oversight with CabIn being common. It was added with moon tags accidently.
  • (hopefully) Fixed oversight with cloudy weather not even being configured.
  • Disabled BepInEx logger. I like the logger, just in case the game locks up. But it can be distracting. Enable it in the BepInEx.cfg file to check for errors.
  • Removed rainy weather from aquatis. It just doesn't look right.
  • Disabled and removed Liminal Pools. blah... Just heard the stinger and I was already on the fence.
  • Added Castle Interior to aquatis. Let me know if there is a better interior for aquatis (besides Atlantian Citadel).
  • Adjusted an enemy on rend...
  • Adjusted some interior-themed enemy spawn weights and types.
  • Probably messed with some other configs that I forgot about.
  • Updated mods
  • Updated Changelog
  • Updated Readme

1.1.0: Rebalancing and Dissolving

MAKE SURE TO REDOWNLOAD ON A FRESH PROFILE!

  • Phased out General improvements by adding:
    • Buttery fixes
    • OpenMonitors
    • BetterShipScreens
    • NoSellLimit
    • SnapRotateFurniture
    • Matty_Fixes
    • LightningItemSlot
  • Added CabIn, forgot this on initial upload somehow.
  • Added more RND Assets, and lowered the volume of the voicelines.
  • Added Buttery rebalance. Looks interesting.
  • Removed SCP966, was kind of difficult to deal with in general, especially in the liminal pools interior.
  • Partially reworked weather rarity: WeatherTweaks' crazy weather is half as common. Looking into other changes for the future.
  • Nerfed the rolling giant, much slower, but a little less predicatable as all of its AI types have been enabled.
  • Nerfed the spider: back to vanilla speed.
  • Cleaned up cental config: some of the moon time scaling was weird.
  • Adjusted enemy spawns on most moons: there was a jester outside on solace? nahh.
  • Adjusted Late Game Upgrades: Each apparatus you pull should be one big upgrade rather than 2.
  • Updated mods.
  • Updated Readme to reflect changes.
  • Probably something else I forgot about.

1.0.1

  • Bumped mod updates. Revive company compat for Lethal Phones, awesome!

1.0.0: Releasing and Distributing

Initial release