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Decompiled source of ShipInventory WiderShipFix v1.0.6
BepInEx/Plugins/ShipInventoryMoved.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ShipInventoryMoved")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Moves the ship inventory")] [assembly: AssemblyTitle("ShipInventoryMoved")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ShipInventoryMoved { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.atomic.shipinventoryfix", "Ship Inventory Position Fix", "1.0.3")] public class Main : BaseUnityPlugin { internal static ManualLogSource Logger; private bool shouldAdd; private void Awake() { SceneManager.sceneLoaded += OnSceneLoaded; Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"The ship inventory moved has loaded! Load into a game and see your new position"); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (((Scene)(ref scene)).name == "SampleSceneRelay") { if (!shouldAdd) { return; } GameObject val = GameObject.Find("Environment"); val.AddComponent<Attached>(); shouldAdd = false; } if (((Scene)(ref scene)).name == "MainMenu") { shouldAdd = true; } } } public class Attached : MonoBehaviour { private bool isfound = false; private bool is2StoryModInstalled = false; private bool isFancyShipModInstalled = false; private bool isWiderShipModInstalled = false; private bool WiderShipLeft = false; private bool checkedMod = false; private void CheckForMods() { checkedMod = true; foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("MelanieMelicious.2StoryShip")) { is2StoryModInstalled = true; } if (metadata.GUID.Equals("MelanieMelicious.fancyShip")) { isFancyShipModInstalled = true; } if (metadata.GUID.Equals("mborsh.WiderShipMod")) { isWiderShipModInstalled = true; WiderShipCheckLeft(); } } } private void WiderShipCheckLeft() { if (isWiderShipModInstalled) { GameObject val = GameObject.Find("ShipInsideLeft"); if ((Object)(object)val != (Object)null) { WiderShipLeft = true; } } } private void Update() { if (!checkedMod) { CheckForMods(); } if (!isfound) { MoveInventory(); } else { Object.Destroy((Object)(object)this); } } private void MoveInventory() { GameObject val = GameObject.Find("VentChute(Clone)"); if (!((Object)(object)val != (Object)null)) { return; } if (isWiderShipModInstalled) { if (is2StoryModInstalled) { Mel2StoryMovement(val); } else if (WiderShipLeft) { WiderShipMovementLeftSide(val); } else { WiderShipMovementRightSide(val); } } if (isFancyShipModInstalled) { FancyShipMovement(val); } if (is2StoryModInstalled) { Mel2StoryMovement(val); } if (!isWiderShipModInstalled && !isFancyShipModInstalled && !is2StoryModInstalled) { Object.Destroy((Object)(object)this); } } public void WiderShipMovementRightSide(GameObject VentChute) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) VentChute.transform.localPosition = new Vector3(3.1782f, 1.0457f, -1.3573f); VentChute.transform.localRotation = Quaternion.Euler(35.0012f, 61.3801f, 0f); isfound = true; } public void WiderShipMovementLeftSide(GameObject VentChute) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) VentChute.transform.localPosition = new Vector3(3.1782f, 1.0457f, -11.9573f); VentChute.transform.localRotation = Quaternion.Euler(35.0013f, 119.8801f, 0f); isfound = true; } public void FancyShipMovement(GameObject VentChute) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) VentChute.transform.localPosition = new Vector3(4.39f, 0.9509f, -2.09f); VentChute.transform.localRotation = Quaternion.Euler(31.4869f, 307.1009f, 359.7217f); isfound = true; } public void Mel2StoryMovement(GameObject VentChute) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) VentChute.transform.localPosition = new Vector3(4.39f, 0.9509f, -2.09f); VentChute.transform.localRotation = Quaternion.Euler(31.4869f, 307.1009f, 359.7217f); isfound = true; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "ShipInventoryMoved"; public const string PLUGIN_NAME = "Moves the ship inventory"; public const string PLUGIN_VERSION = "1.0.0"; } }