Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of ScrollReverser v1.0.1
BepInEx/plugins/ReverseScrollMod.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using ReverseScrollMod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ReverseScrollMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ReverseScrollMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7b7250ca-3cec-499f-9887-48bdb20e43e2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace ReverseScrollMod { [BepInPlugin("reverse-scroll-plugin-1820", "reverse-scroll", "1.0.0")] public class PluginBase : BaseUnityPlugin { private const string modGuid = "reverse-scroll-plugin-1820"; private const string modName = "reverse-scroll"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("reverse-scroll-plugin-1820"); private static PluginBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("reverse-scroll-plugin-1820"); mls.LogInfo((object)"The mod is awake"); harmony.PatchAll(typeof(PluginBase)); harmony.PatchAll(typeof(PlayerControllerBPatch)); } } } namespace ReverseScrollMod.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("NextItemSlot")] [HarmonyPrefix] private static void switchScrollDirectionPatch(ref bool forward) { forward = !forward; } } }