Starlancer
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Last updated | 6 months ago |
Total downloads | 426182 |
Total rating | 20 |
Categories | Modpacks BepInEx Moons Boombox Music Interiors |
Dependency string | AudioKnight-Starlancer-2.0.0 |
Dependants | 344 other packages depend on this package |
This mod requires the following mods to function
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0AudioKnight-StarlancerMusic
Original music for Lethal Company. Part of my Starlancer Series!
Preferred version: 1.3.1AudioKnight-StarlancerEnemyEscape
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Preferred version: 2.4.0AudioKnight-StarlancerWarehouse
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Preferred version: 1.6.4AudioKnight-StarlancerMoons
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Preferred version: 2.2.0README
Starlancer
A modpack containing all of my Starlancer mods.
A WIP expansion mod for Lethal Company, currently featuring moons, custom music, a mechanics mod that allows enemies to move into and out of the facility while seamlessly switching AI, and patch to automatically assign the correct interior or exterior AI to an enemy when they spawn. More mods planned for the future!
Starlancer Moons
New Moon: Auralis
DESIGNATION: 42-Auralis
RISK LEVEL: SS
POPULATION: Officially abandoned, but reports claim to have heard the distant creak of springs.
CONDITIONS: Perpetually overcast and soul-numbingly cold. The water here causes immediate hypothermia.
FAUNA: The trees have eyes the dogs are without. Flowers grow amongst the trees.
HISTORY: A large facility nestled within the mountains that once mass produced general goods. Its true function was to act as a facade for the Company's ethically-questionable experiments. Surviving salvage teams have reported that the facility seems to shift each day, as if in constant flux.
POSSIBLE WEATHER: Mild, Stormy, Eclipsed
ROUTING COST: 850
A frigid new moon featuring a lengthy trek to the dungeon, high enemy power limits, valuable scrap, and a treacherous fire exit path.
Auralis is slightly more expensive than Titan, to account for the distance and power limits, and should generally be regarded as more dangerous. There's a high probability of Forest Keepers and not much cover between the facility and the ship.
New Moon: Triskelion
DESIGNATION: 27-Triskelion
RISK LEVEL: B+
POPULATION: Abandoned.
CONDITIONS: A deteriorating mining platform situated above a gas giant.
FAUNA: Winged entities stowed away on company vessels and now run rampant.
POSSIBLE WEATHER: Mild, Foggy, Eclipsed
ROUTING COST: 350
An intermediate moon that features several fire exits, vertical gameplay, and encourages players to bring a weapon to fight off greedy entities.
Triskelion is designed to be an intermediate moon, priced below Rend while still not being cheap enough to immediately access (without mods that can increase starting credits). Baboon Hawks and Hoarding Bugs are common, so you might end up fighting for your loot. This moon is mostly populated with killable entities, so bring a shovel :)
New Moon: Solace
DESIGNATION: 74-Solace
RISK LEVEL: B
POPULATION: Abandoned, yet a large villa still stands.
CONDITIONS: Normally tranquil, extreme weather has recently become more common.
FAUNA: The company has received reports of both large and small dogs.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Flooded, Eclipsed
ROUTING COST: 0
A free moon that defaults toward the mansion tileset. Relatively peaceful, but certain weathers can be very troublesome.
New Moon: StarlancerZero (Hidden moon with a secret route word!)
DESIGNATION: [REDACTED]
RISK LEVEL: CORRUPTION DETECTED
POPULATION: [REDACTED]
CONDITIONS: [REDACTED]
FAUNA: [REDACTED]
POSSIBLE WEATHER: Mild, Rainy, Stormy, Eclipsed
ROUTING COST: 2000
Planned Features For Starlancer
- New enemies
- New equipment
- New scrap
- New weapons
- New map hazards
- New moons
- Specific objectives upon landing, with progress toward objectives generating currency.
- Custom events (may conflict with certain mods, but I'll try to make them compatible)
- Lore
StarlancerMoons Credits
- Sickhead Games
- Sci-Fi Construction Kit (Modular)
- NatureManufacture
- Dynamic Nature - Mountain Tree Pack
- Ice World
- Landscape Ground Pack 2
- Mountain Environment
- Advanced Rock Pack
- L.V.E 2019
- Hexagon
- Sci Fi Lamp Posts
- Rusik3Dmodels
- Old Building
- Calvin Weibel
- Free Shipping Containers
- Justwo
- Snowed Fence
- NorSat Entertainment
- Blood splatter decal package
- AS Gaming Studio
- Ultimate Particle Pack
- D.K.V. studio
- Simple Water Shader HDRP
- Avionx
- Skybox Series Free
- Luke Smith
- Industrial Catwalk Kit
- Nox_Sound
- Nature - Essentials
- Sandro T
- Flooded Grounds
- AP3X Models
- Secret Radio Room - The Swamp House
- MASH Virtual
- Sci fi Access Machine
- chris markert
- Sci-Fi SFX Package
- NinJOke
- Key Card
- loafbrr
- Package Carts
- Sagital3D
- SCI-Fi Battery Pack Free
- Gamemaster Audio
- Sci-Fi Sounds and Sci-Fi Weapons
- Just the sounds... for now :3c
- Sci-Fi Sounds and Sci-Fi Weapons
- Rowlan.Inc
- StampIT! Collection - FREE Examples
- Dmitrii Kutsenko
- RPG/FPS Game Assets for PC/Mobile (Industrial Set v3.0)
- Sagital3D
- Desert Kits 64 Sample
- reach the enD
- Old Game Stylized Props Pack
- Monqo Studios
- Standard Galactic Alphabet Font
Starlancer Warehouse
A new custom interior, part of my Starlancer Series! Get the full modpack here:
https://thunderstore.io/c/lethal-company/p/AudioKnight/Starlancer/
StarlancerWarehouse Credits
- Sickhead Games
- Sci-Fi Construction Kit (Modular)
- NorSat Entertainment
- Blood splatter decal package
- AS Gaming Studio
- Ultimate Particle Pack
- Luke Smith
- Industrial Catwalk Kit
- MASH Virtual
- Sci fi Access Machine
- chris markert
- Sci-Fi SFX Package
- NinJOke
- Key Card
- loafbrr
- Package Carts
- Sagital3D
- SCI-Fi Battery Pack Free
- Gamemaster Audio
- Sci-Fi Sounds and Sci-Fi Weapons
- Just the sounds... for now :3c
- Sci-Fi Sounds and Sci-Fi Weapons
Starlancer AI Fix
A helper mod that automatically assigns the correct interior or exterior AI to an enemy when they spawn depending on if they are inside or outside of the dungeon. Also fixes a null reference exception regarding EnableEnemyMesh().
StarlancerAIFix Credits
Big thanks to NikkiDarkMatter for help with the icon! :3
Big thanks to RoboticPrism and IAmBatby for helping to optimize the code! :3
Starlancer Enemy Escape
This mod allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
StarlancerEnemyEscape Credits
HUGE thanks to Zaggy1024, IAmBatby, mrov, and qwbarch for their support and help with the code!
Starlancer Music
Original music for Lethal Company, playable without any boombox mods.
Listen to Volume 1 on Spotify: https://open.spotify.com/album/37g2StTKEjWcdl8JWnNOzT?si=7ca23f523dda4144
Current Tracklist:
- "Company Cruising"
- "Lunar Drifting"
- "I Hate My Job"