Lethal Company
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Required mods (200)

This package requires the following packages to work.
Adds a scrap with minigames reminiscent of 80s handhelds [V73+ Forked from pinta's PintoBoy]
Version:2.1.0
JPOGStegosaurus for Lethal Company.
Version:1.0.4
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
Adds a cooldown to messages that are logged every frame
Version:1.8.0
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Reduces stuttering during level loading
Version:0.1.23
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Currently adds three new vanilla like moons.
Version:1.0.0
Adds new cosmetics via the MoreCompany mod. 30+ Cosmetics by me!
Version:1.3.4
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:3.2.0
A Vanilla plus themed 300 cost grassland moon
Version:1.0.3
A Vanilla-Themed 0 cost tropical/ocean moon with vibrant fauna!
Version:1.2.1
A Library for my niche (But maybe useful) scripts
Version:1.0.7
A collection of uniquely designed pocket rooms for your ship!
Version:1.0.2
A massive deep mine interior, with 5 floors and many variants!
Version:1.0.6
A Vanilla friendly modern house interior, similar to manor
Version:1.1.4
A Vanilla friendly storage interior, with some unique generation (Revamp Update)
Version:1.2.2
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