Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of SellYourStuff v1.0.1
SellYourStuff.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using SellYourStuff.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SellYourStuff")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SellYourStuff")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("be25d89d-f866-45bd-808b-723b2d0aa1f8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace SellYourStuff { [BepInPlugin("Axeron.SellYourStuff", "SellYourStuff", "1.0.1.0")] public class SellYourStuffModBase : BaseUnityPlugin { private const string modGUID = "Axeron.SellYourStuff"; private const string modName = "SellYourStuff"; private const string modVersion = "1.0.1.0"; private readonly Harmony harmony = new Harmony("Axeron.SellYourStuff"); internal ManualLogSource mls; private static SellYourStuffModBase Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Axeron.SellYourStuff"); mls.LogInfo((object)"SellYourStuff plugin loaded. Version 1.0.1.0"); harmony.PatchAll(typeof(SellYourStuffModBase)); harmony.PatchAll(typeof(ItemPatch)); harmony.PatchAll(typeof(SellPatch)); } } } namespace SellYourStuff.Patches { internal class PatchableItemsList { protected static readonly List<string> PatchableItems = new List<string> { "Flashlight", "Extension ladder", "Lockpicker", "Jetpack", "Pro-flashlight", "TZP-Inhalant", "Stun grenade", "Boombox", "Spray paint", "Shovel", "Walkie-talkie", "Zap gun", "Radar-booster" }; } [HarmonyPatch(typeof(DepositItemsDesk))] internal class SellPatch : PatchableItemsList { [HarmonyPatch("PlaceItemOnCounter")] private static void Prefix(DepositItemsDesk __instance, [HarmonyArgument(0)] PlayerControllerB playerWhoTriggered) { if ((Object)(object)playerWhoTriggered != (Object)null) { GrabbableObject currentlyHeldObjectServer = playerWhoTriggered.currentlyHeldObjectServer; if ((Object)(object)currentlyHeldObjectServer != (Object)null && (Object)(object)currentlyHeldObjectServer.itemProperties != (Object)null && PatchableItemsList.PatchableItems.Contains(currentlyHeldObjectServer.itemProperties.itemName)) { currentlyHeldObjectServer.itemProperties.isScrap = true; } } } } [HarmonyPatch(typeof(GrabbableObject))] internal class ItemPatch : PatchableItemsList { private const int NodeType = 2; private const int MinRange = 3; private const int MaxRange = 12; private const int creatureScanId = -1; private const bool requiresLineOfSight = false; [HarmonyPatch("Start")] private static void Postfix(GrabbableObject __instance) { if ((Object)(object)__instance != (Object)null && (Object)(object)__instance.itemProperties != (Object)null && PatchableItemsList.PatchableItems.Contains(__instance.itemProperties.itemName)) { TryAddScanNode(__instance); __instance.itemProperties.isScrap = true; TrySetScrapValue(__instance); __instance.itemProperties.isScrap = false; } } private static void TrySetScrapValue(GrabbableObject __instance) { try { Terminal val = Object.FindObjectOfType<Terminal>(); for (int i = 0; i < Object.FindObjectOfType<Terminal>().buyableItemsList.Length; i++) { if (val.buyableItemsList[i].itemName == __instance.itemProperties.itemName) { int num = val.itemSalesPercentages[i]; __instance.SetScrapValue(__instance.itemProperties.creditsWorth * num / 200); } } } catch { Debug.LogError((object)"Item not found in the current terminal store or other error occured"); } } private static void TryAddScanNode(GrabbableObject __instance) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) try { object headerText = ((Component)__instance).gameObject.GetComponentInChildren<ScanNodeProperties>().headerText; } catch { GameObject gameObject = ((Component)Object.FindObjectOfType<ScanNodeProperties>()).gameObject; if ((Object)(object)gameObject != (Object)null) { GameObject val = Object.Instantiate<GameObject>(gameObject, ((Component)__instance).transform.position, Quaternion.Euler(Vector3.zero), ((Component)__instance).transform); ScanNodeProperties component = val.GetComponent<ScanNodeProperties>(); if ((Object)(object)component != (Object)null) { component.headerText = __instance.itemProperties.itemName; component.nodeType = 2; component.minRange = 3; component.maxRange = 12; component.requiresLineOfSight = false; component.creatureScanID = -1; } } else { Debug.LogError((object)"Couldn't create scanNode for object"); } } } } }