Lethal Company
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Date Uploaded
2 years ago
Downloads
252
Size
71KB

Required mods (112)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Allows you to spectate enemies when dead.
Version:2.6.0
Toolkit for making enemy skins in the unity editor
Version:1.2.5
Compatibility mod for custom enemy skins.
Version:1.4.5
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.3
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.8
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
BACK IN THE 90s I WAS IN A REALLY FAMOUS TV SHOWWWW, Bojack Horseman Suits
Version:1.1.7
Patches Mimics by x753 to deal damage instead of kill
Version:1.0.3
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Play DOOM in the Ship's Terminal
Version:1.1.2
Replace dropship music with the chipi chipi cat song
Version:2.0.1
Adds Unreal Tournament Themed Interiors to Lethal Company, Contains 3 interiors.
Version:1.2.11
Fixes for a bunch of common issues.
Version:1.2.2
Makes start up loading time faster
Version:0.6.4
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.4.0
Gives (almost) every vanilla entity in Lethal Company more unique/referential skins to spawn as for variety.
Version:1.6.0
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