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Decompiled source of LookerMod v1.0.0
Looker/ItemLookerMod.dll
Decompiled a year agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] [assembly: AssemblyCompany("ItemLookerMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ItemLookerMod")] [assembly: AssemblyTitle("ItemLookerMod")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace ItemLookerMod; [BepInPlugin("bakouze.lookerMod", "Looker Mod", "0.0.1")] public class LookerPlugin : BaseUnityPlugin { private const string GUID = "bakouze.lookerMod"; private const string NAME = "Looker Mod"; private const string VERSION = "0.0.1"; public static LookerPlugin instance; private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "itemmod"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/LookerItem/Looker.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>(); val3.clearPreviousText = true; val3.displayText = "I can look at something you don't want to\n\n"; Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 10); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Looker Mod"); } }