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Dog Ningen Modpack
The OFFICIAL Dog Ningen Casino mod pack (not endorsed by- nor affiliated with Dog Ningen)
| Last updated | 2 weeks ago |
| Total downloads | 1449 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | Basnu-Dog_Ningen_Modpack-4.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.13MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.13TKronix-DoorlessStorage
Removes the doors of the Storage Locker in the ship.
Preferred version: 1.0.0fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.4LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.35taffyko-NiceChat
Better text chat. Chat for dead players / spectators, infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.
Preferred version: 1.2.7willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1SerasSquad-Axel_Metal_Bar
Replaces the Large Axle drop sound with the metal bar meme sound effect. Except it doesnt actually hurt your ears every time it happens
Preferred version: 1.0.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.13.0AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.3.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 3.0.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13Electric131-OuijaBoard
Give the dead the ability to communicate through a Ouija Board.
Preferred version: 1.5.5Spyci-CozyImprovements
Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.
Preferred version: 1.2.2SoftDiamond-PushCompanyFork
Fork of PushCompany by Midge/Cedeli. Push your fellow crewmates by pressing a key! (E by default). This mod is required by everyone.
Preferred version: 1.3.3mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.9Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.6KayNetsua-E_Gypt_Moon
Adds the intermediate-level moon 10-EGypt to the game.
Preferred version: 2.0.24usb-Anticheese
Prevent petty players from ending the game early by pulling the lever
Preferred version: 1.1.0mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.11ZetaArcade-AlwaysHearActiveWalkiesFork
[v73] Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.5.0README
Changelog
1.0.1
- Fixed a typo in the pack description
- Added TheGiantSpecimens (New giant enemies)
1.0.2
- Added Groan_Tube_Scrap (Funny slide whistle)
- Added MaskedEnemyOverhaulFork (Autism-emoting counter)
- Added YippeeMod (Funny bug go YIPPEE)
- Changed Skinwalker configs so that only Masked can copy voices
- Changed TooManyEmotes configs to disable Moving while emoting (Too distracting)
1.1.0
-
Removed RollingGiant (Generally just a slow moving monster with low counterplay potential)
-
Added ShipInventory to reduce ship clutter and dodge potential item loss when loading a file
-
Added SuitSaver (Saves last used suit on file load)
-
Added LethalPresents (Config set to only spawn mines, HoardingBugs and Locusts. Might need to tweak configs/remove in future depending on functionality)
-
Added Aquatis (New moon)
- Changed KarmaForBeingAnnoying Configs to bump up chance for the mod to proc (It was never happening even through spam)
- Changed SnatchinBracken Configs to sometimes allow instakills by Bracken AND upped the chance for instakill while being dragged (Too easy to teleport bodies out, bracken would sometimes get stuck on geometry on certain levels)
1.1.1
-
Removed RollingGiant (For real this time)
-
Removed Skinwalkers
-
Removed MaskedEnemyOverhaul
-
Added Axel_Metal_Bar (Dropping metal axel scrap makes a (non-deafening) metal pipe sound)
-
Added Mirage & MirageRevive (Skinwalkers but synced between players)
-
Added MysteryButton (Potential funny red button in facility with rng outcomes)
1.1.2
- Bumped up chance for MysteryButtons to spawn
1.1.3
- Tweaked Mirage config to (Hopefully) not fill monster cap with masked
1.1.4
- Added Slaughterhouse and SlaughterhouseScraps (New indoors map with accompanying RP scrap)
- Added UsualScrap (More scrap with interesting interactions)
2.0.0
Soft rework of the pack, Gives me an excuse to force people to redownload to remove excess mods
- Removed ElevatorSymphony (Didnt have any custom music yet anyways)
- Removed TvLoader (No custom videos yet)
- Removed Locker (Not that interesting of a mob, we have found limited counterplay)
- Removed KarmaForBeingAnnoying (Mod literally does not function)
- Added Orion (New Moon)
- Added E_Gypt_Moon (New Moon)
- Added Atlas_Abyss (New Moon)
- Added Wider_Ship_Mod (Does what it says on the tin, will monitor player feedback on this one)
- Added MelanieMelicius Utility Furniture Pack (Better at game = excess money to spend on new furniture)
- Added Melanie Interiors (New facility interiors and new RP scraps for them)
- Added KarmaForBeingAnnoying_UPDATED (Karma for being annoying but actually works now)
- Added CullFactory (Performance mod, hopefully fixes some lag issues)
- Added LethalPipeRemoval (Allows preset position for base furniture, fixed config to fit wider ship)
2.1.0
- Added Surfaced (New mobs and a new mine type)
- Added DoorlessStorage (No more wonky doors on the item storage cabinet)
- Added LethalCompanyVariables to set death penalty to 0% (Retards were dying on CD, cant keep money for new moons)
- Added EmergencyDiceUpdated (Dice with random funny(?) effects)
- Changed TheGiantSpecimens config so that modded giants should no longer spawn (made the Atlas abyss moon unplayable)
- Turned Super Scary Mode on
- Turned Pussy mode off
2.1.1
- Added several mods that fix small things bugged in vanilla/improve performance
2.2.0
Mods removed, requires reinstall
- Mod updates
- Removed Helmet cameras (Vanilla feature now?)
- Removed TheGiantSpecimens (Mod sucks and i hate it)
3.0.0
DA BIG REWORK
Mods removed, requires reinstall
- Mod updates
- (Re-)Added Helmet cameras (They were not actually a vanilla feature)
- Removed Surfaced (None of the features were actually that enjoyable)
- Removed MelanieMelicious-Melanie_Interiors (If i have to carry another 12 credit two-handed item i swear to god)
- Removed Wider ship (Claustrophobia is my best friend now)
- Removed Mimics (It is kinda shit and no one will notice for 5 sessions)
- Removed Slaughterhouse (Mixed reception, trying without it for a while)
3.1.0
EMERGENCY UPDATE
Mods removed, requires reinstall
- Mod updates to make the pack launch again
- Removed all custom moons (They just don't load and we can't play the game)
3.1.1
Mods removed, requires reinstall
- Replaced ShipInventory and PushCompany with their updated (working) counterparts
- Config changes so the storage cabinet is inside the smaller ship
3.2.0
- Added back custom moons, seems like they are working again
- Updated mods
- Added Lockdown (I can't take more moving light switches)
4.0.0
ENORMOUS REWORK FOR THE V80 UPDATE
Mods removed, requires reinstall
-
Removed some depricated mods (LethalPresents, ViewExtension, VanillaContentExpansion, HelmetCameras, ShipLoot)
-
Removed A LOT of lib mods that seem to be remnants of previously removed mods
-
Removed the reserved item slot mods suite (This is now actual vanilla functionality and vanilla implements it better IMO)
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Removed LethalCompanyVariables (I cba to change variables for every session)
-
Disabled KarmaForBeingAnnoying_UPDATED (Kinda sucks when you get RNG killed for one clown horn click instead of for spamming 20x clicks. Also people still spam like its funny to die instead)
-
Disabled MelanieMelicius_Utility_Furniture_Pack (Clogging up the shop, making scrolling it annying. Also vanilla already added more furniture in V70 which seems more polished)
-
Removed UsualScrap (More shop clogging, some of the scrap is cool though, might bring back later)
-
Removed SnatchinBracken
- Removed YippieMod (This WILL be reintroduced, but the new patch introduced a lot of new sound effects, which actually may make the game scary again.)
- Removed TooManyEmotes (Will likely be yelled at enough to reintroduce, but it's a mod that severely diminishes the horror experience of the game)
- Removed MoreHead (Also may reintroduce, but Minecraft pig head and cigarette smoke trails from players make game less scary)
- Removed More_Suits (Trying without for a while, may add to experience by not being able to see who is who at a distance)
- Removed Lockdown (V80 now seems to prevent moving furniture by default when landed)
- Added Anticheese (STOP PULLING THE LEVER BEFORE WE CAN SELECT A PLANET)
4.0.1
Patch removing more mods not compatible with V80
Mods removed, requires reinstall
-
Purged a lot more mods that would not allow the game to run/breaks immersion on the new patch
-
Removed Shipinventory (Dependancy made terminal unusable)
-
Removed Mirage (Dependancy MaskedFixes makes you not land on planets)
-
Removed MysteryButton (Removed for now for immersion)
-
Added LobbyControl (Replacing depricated mods for allowing more items in ship and joining in progress lobbies)
-
Updated AlwaysHearActiveWalkies to a forked updated version (Now you can hear from walkies on ground)