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Deepcore Mines

A massive deep mine interior, with 5 floors

CHANGELOG

-1.0.3 - fixes and QOL

-changed the forking path tile to not have a diagonal doorway. this would normally cause severe issues, but somehow, it only impacted culling with cull factory. 

    I have zero clue how the interior didn't explode. its just built different ig.

-added primitive mapping to every tile for the ships screen. now you will be able to track your friends! It should suffice.

-fixed a bug where enemies couldn't navigate the parallel mine tile

-fixed scrap spawning inside the waterfall hopefully

-fixed some objects not having tags. thank you stinkboy.

-1.0.2 - minor change

-replaced rickety bridge with wooden bridge in the main branch tile as it may fix an error

-1.0.1 - fixes

-fixed changelog errors

-1.0.0 - Initial release

-Released interio YAHOUEEYU