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CHANGELOG
-1.0.5 - MAJOR UPDATE - DRILLING DEEPER
-Added a new drill that reveals a valuable gem. Activate it by flipping three special breakers and pulling the lever.
-added five new tiles
-added four new variants: Fleshmines, Lush caves, Asteroid and Spider burrow
-1.0.4
-removed embedded DLL and replaced it with beanie lib
-1.0.3 - fixes and QOL
-changed the forking path tile to not have a diagonal doorway. this would normally cause severe issues, but somehow, it only impacted culling with cull factory.
I have zero clue how the interior didn't explode. its just built different ig.
-added primitive mapping to every tile for the ships screen. now you will be able to track your friends! It should suffice.
-fixed a bug where enemies couldn't navigate the parallel mine tile
-fixed scrap spawning inside the waterfall hopefully
-fixed some objects not having tags. thank you stinkboy.
-1.0.2 - minor change
-replaced rickety bridge with wooden bridge in the main branch tile as it may fix an error
-1.0.1 - fixes
-fixed changelog errors
-1.0.0 - Initial release
-Released interio YAHOUEEYU