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Decompiled source of HighPitchCompany v1.0.1
BepInEx/plugins/HighPitchCompany.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using HighPitchCompany.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("HighPitchCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HighPitchCompany")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("80a9675f-666e-437c-b84a-5e2f456148be")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace HighPitchCompany { [BepInPlugin("Ashay.HighPitchCompany", "High Pitch Company", "1.0.1")] public class HighPitchCompany : BaseUnityPlugin { private const string modGUID = "Ashay.HighPitchCompany"; private const string modName = "High Pitch Company"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("Ashay.HighPitchCompany"); private static HighPitchCompany Instance; internal ManualLogSource manualLogSource; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } manualLogSource = Logger.CreateLogSource("Ashay.HighPitchCompany"); manualLogSource.LogInfo((object)"High Pitch Company Loaded"); harmony.PatchAll(typeof(HighPitchCompany)); harmony.PatchAll(typeof(SoundManagerPatch)); } } } namespace HighPitchCompany.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void playerControllerBPatch(PlayerControllerB playerControllerB) { SoundManager.Instance.playerVoicePitchTargets[playerControllerB.playerClientId] = 3f; } } [HarmonyPatch(typeof(SoundManager))] internal class SoundManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void highPitchPatch(ref float[] ___playerVoicePitchTargets, ref float[] ___playerVoicePitches) { ___playerVoicePitches = new float[4] { 3f, 3f, 3f, 3f }; ___playerVoicePitchTargets = new float[4] { 3f, 3f, 3f, 3f }; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("UpdatePlayerVoiceEffects")] [HarmonyPostfix] private static void updatePlayerVoiceEffectsPatch(PlayerControllerB playerControllerB) { SoundManager.Instance.playerVoicePitchTargets[playerControllerB.playerClientId] = 3f; SoundManager.Instance.SetPlayerPitch(3f, (int)playerControllerB.playerClientId); } } }